70 lines
2.0 KiB
C
70 lines
2.0 KiB
C
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SkBlurDrawLooper_DEFINED
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#define SkBlurDrawLooper_DEFINED
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#include "SkDrawLooper.h"
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#include "SkColor.h"
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class SkMaskFilter;
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/** \class SkBlurDrawLooper
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This class draws a shadow of the object (possibly offset), and then draws
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the original object in its original position.
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should there be an option to just draw the shadow/blur layer? webkit?
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*/
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class SkBlurDrawLooper : public SkDrawLooper {
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public:
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SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color);
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virtual ~SkBlurDrawLooper();
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// overrides from SkDrawLooper
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virtual void init(SkCanvas*, SkPaint*);
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virtual bool next();
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virtual void restore();
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static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
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return SkNEW_ARGS(SkBlurDrawLooper, (buffer));
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}
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protected:
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SkBlurDrawLooper(SkFlattenableReadBuffer&);
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// overrides from SkFlattenable
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virtual void flatten(SkFlattenableWriteBuffer& );
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virtual Factory getFactory() { return CreateProc; }
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private:
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SkCanvas* fCanvas;
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SkPaint* fPaint;
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SkMaskFilter* fBlur;
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SkScalar fDx, fDy;
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SkColor fBlurColor;
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SkColor fSavedColor; // remember the original
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int fSaveCount;
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enum State {
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kBeforeEdge,
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kAfterEdge,
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kDone
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};
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State fState;
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typedef SkDrawLooper INHERITED;
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};
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#endif
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