155 lines
4.6 KiB
C
155 lines
4.6 KiB
C
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/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SkMetaData_DEFINED
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#define SkMetaData_DEFINED
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#include "SkScalar.h"
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class SkMetaData {
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public:
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SkMetaData();
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SkMetaData(const SkMetaData& src);
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~SkMetaData();
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SkMetaData& operator=(const SkMetaData& src);
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void reset();
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bool findS32(const char name[], int32_t* value = NULL) const;
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bool findScalar(const char name[], SkScalar* value = NULL) const;
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const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = NULL) const;
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const char* findString(const char name[]) const;
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bool findPtr(const char name[], void** value = NULL) const;
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bool findBool(const char name[], bool* value = NULL) const;
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bool hasS32(const char name[], int32_t value) const
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{
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int32_t v;
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return this->findS32(name, &v) && v == value;
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}
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bool hasScalar(const char name[], SkScalar value) const
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{
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SkScalar v;
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return this->findScalar(name, &v) && v == value;
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}
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bool hasString(const char name[], const char value[]) const
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{
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const char* v = this->findString(name);
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return v == NULL && value == NULL ||
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v != NULL && value != NULL && !strcmp(v, value);
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}
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bool hasPtr(const char name[], void* value) const
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{
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void* v;
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return this->findPtr(name, &v) && v == value;
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}
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bool hasBool(const char name[], bool value) const
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{
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bool v;
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return this->findBool(name, &v) && v == value;
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}
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void setS32(const char name[], int32_t value);
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void setScalar(const char name[], SkScalar value);
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SkScalar* setScalars(const char name[], int count, const SkScalar values[] = NULL);
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void setString(const char name[], const char value[]);
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void setPtr(const char name[], void* value);
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void setBool(const char name[], bool value);
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bool removeS32(const char name[]);
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bool removeScalar(const char name[]);
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bool removeString(const char name[]);
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bool removePtr(const char name[]);
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bool removeBool(const char name[]);
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SkDEBUGCODE(static void UnitTest();)
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enum Type {
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kS32_Type,
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kScalar_Type,
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kString_Type,
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kPtr_Type,
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kBool_Type,
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kTypeCount
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};
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struct Rec;
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class Iter;
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friend class Iter;
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class Iter {
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public:
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Iter() : fRec(NULL) {}
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Iter(const SkMetaData&);
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/** Reset the iterator, so that calling next() will return the first
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data element. This is done implicitly in the constructor.
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*/
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void reset(const SkMetaData&);
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/** Each time next is called, it returns the name of the next data element,
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or null when there are no more elements. If non-null is returned, then the
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element's type is returned (if not null), and the number of data values
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is returned in count (if not null).
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*/
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const char* next(Type*, int* count);
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private:
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Rec* fRec;
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};
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public:
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struct Rec {
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Rec* fNext;
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uint16_t fDataCount; // number of elements
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uint8_t fDataLen; // sizeof a single element
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#ifdef SK_DEBUG
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Type fType;
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#else
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uint8_t fType;
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#endif
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#ifdef SK_DEBUG
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const char* fName;
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union {
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int32_t fS32;
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SkScalar fScalar;
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const char* fString;
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void* fPtr;
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bool fBool;
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} fData;
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#endif
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const void* data() const { return (this + 1); }
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void* data() { return (this + 1); }
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const char* name() const { return (const char*)this->data() + fDataLen * fDataCount; }
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char* name() { return (char*)this->data() + fDataLen * fDataCount; }
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static Rec* Alloc(size_t);
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static void Free(Rec*);
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};
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Rec* fRec;
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const Rec* find(const char name[], Type) const;
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void* set(const char name[], const void* data, size_t len, Type, int count);
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bool remove(const char name[], Type);
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};
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#endif
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