skia2/include/effects/SkArcToPathEffect.h

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkArcToPathEffect_DEFINED
#define SkArcToPathEffect_DEFINED
#include "SkPathEffect.h"
class SK_API SkArcToPathEffect : public SkPathEffect {
public:
/** radius must be > 0 to have an effect. It specifies the distance from each corner
that should be "rounded".
*/
static sk_sp<SkPathEffect> Make(SkScalar radius) {
if (radius <= 0) {
return NULL;
}
return sk_sp<SkPathEffect>(new SkArcToPathEffect(radius));
}
bool filterPath(SkPath* dst, const SkPath& src, SkStrokeRec*, const SkRect*) const override;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkArcToPathEffect)
protected:
explicit SkArcToPathEffect(SkScalar radius);
void flatten(SkWriteBuffer&) const override;
private:
SkScalar fRadius;
typedef SkPathEffect INHERITED;
};
#endif