skia2/tests/sksl/blend/golden/BlendSrc.glsl

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#version 400
out vec4 sk_FragColor;
in vec4 src, dst;
vec4 blend_src(vec4 src, vec4 dst) {
return src;
}
void main() {
vec4 _0_blend_src;
{
_0_blend_src = src;
}
sk_FragColor = _0_blend_src;
}