skia2/docs/examples/Rect_setLTRB.cpp

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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=70692838793454c8e045d6eaf7edcbff
REG_FIDDLE(Rect_setLTRB, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
SkRect rect1 = {3, 4, 1, 2};
SkDebugf("rect1: {%g, %g, %g, %g}\n", rect1.fLeft, rect1.fTop, rect1.fRight, rect1.fBottom);
SkRect rect2;
rect2.setLTRB(3, 4, 1, 2);
SkDebugf("rect2: {%g, %g, %g, %g}\n", rect2.fLeft, rect2.fTop, rect2.fRight, rect2.fBottom);
}
} // END FIDDLE