2013-04-08 11:50:46 +00:00
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "PathOpsTestCommon.h"
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2013-07-16 16:11:16 +00:00
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#include "SkPathOpsBounds.h"
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2013-04-08 11:50:46 +00:00
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#include "SkPathOpsCubic.h"
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2013-07-16 16:11:16 +00:00
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#include "SkPathOpsLine.h"
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#include "SkPathOpsQuad.h"
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#include "SkPathOpsTriangle.h"
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2013-04-08 11:50:46 +00:00
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2013-06-17 14:10:36 +00:00
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void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads) {
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SkTArray<double, true> ts;
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2013-04-08 11:50:46 +00:00
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cubic.toQuadraticTs(precision, &ts);
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2013-06-04 17:59:42 +00:00
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if (ts.count() <= 0) {
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2013-04-08 11:50:46 +00:00
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SkDQuad quad = cubic.toQuad();
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2013-06-17 14:10:36 +00:00
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quads.push_back(quad);
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2013-04-08 11:50:46 +00:00
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return;
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}
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double tStart = 0;
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for (int i1 = 0; i1 <= ts.count(); ++i1) {
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const double tEnd = i1 < ts.count() ? ts[i1] : 1;
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SkDCubic part = cubic.subDivide(tStart, tEnd);
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SkDQuad quad = part.toQuad();
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2013-06-17 14:10:36 +00:00
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quads.push_back(quad);
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2013-04-08 11:50:46 +00:00
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tStart = tEnd;
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}
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}
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2013-07-16 16:11:16 +00:00
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static bool SkDoubleIsNaN(double x) {
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return x != x;
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}
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bool ValidBounds(const SkPathOpsBounds& bounds) {
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if (SkScalarIsNaN(bounds.fLeft)) {
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return false;
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}
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if (SkScalarIsNaN(bounds.fTop)) {
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return false;
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}
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if (SkScalarIsNaN(bounds.fRight)) {
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return false;
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}
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return !SkScalarIsNaN(bounds.fBottom);
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}
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bool ValidCubic(const SkDCubic& cubic) {
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for (int index = 0; index < 4; ++index) {
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if (!ValidPoint(cubic[index])) {
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return false;
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}
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}
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return true;
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}
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bool ValidLine(const SkDLine& line) {
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for (int index = 0; index < 2; ++index) {
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if (!ValidPoint(line[index])) {
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return false;
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}
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}
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return true;
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}
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bool ValidPoint(const SkDPoint& pt) {
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if (SkDoubleIsNaN(pt.fX)) {
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return false;
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}
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return !SkDoubleIsNaN(pt.fY);
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}
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bool ValidPoints(const SkPoint* pts, int count) {
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for (int index = 0; index < count; ++index) {
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if (SkScalarIsNaN(pts[index].fX)) {
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return false;
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}
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if (SkScalarIsNaN(pts[index].fY)) {
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return false;
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}
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}
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return true;
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}
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bool ValidQuad(const SkDQuad& quad) {
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for (int index = 0; index < 3; ++index) {
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if (!ValidPoint(quad[index])) {
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return false;
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}
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}
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return true;
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}
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bool ValidTriangle(const SkDTriangle& triangle) {
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for (int index = 0; index < 3; ++index) {
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if (!ValidPoint(triangle.fPts[index])) {
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return false;
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}
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}
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return true;
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}
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bool ValidVector(const SkDVector& v) {
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if (SkDoubleIsNaN(v.fX)) {
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return false;
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}
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return !SkDoubleIsNaN(v.fY);
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}
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