12 lines
182 B
Plaintext
12 lines
182 B
Plaintext
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out vec4 sk_FragColor;
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vec4 main() {
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float rgb[3];
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float a;
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rgb[0] = 0.0;
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rgb[1] = 1.0;
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rgb[2] = 0.0;
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a = 1.0;
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return vec4(rgb[0], rgb[1], rgb[2], a);
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}
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