skia2/docs/examples/Paint_setTextEncoding.cpp

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#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=a5d1ba0dbf42afb797ffdb07647b5cb9
REG_FIDDLE(Paint_setTextEncoding, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextEncoding((SkTextEncoding) 4);
SkDebugf("4 %c= text encoding\n", (SkTextEncoding) 4 == paint.getTextEncoding() ? '=' : '!');
}
} // END FIDDLE
#endif // Disabled until updated to use current API.