skia2/gm/imageblurrepeatmode.cpp

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/effects/SkImageFilters.h"
#include "tools/ToolUtils.h"
#include <initializer_list>
#include <utility>
static sk_sp<SkImage> make_image(SkCanvas* canvas, int direction) {
SkImageInfo info = SkImageInfo::MakeN32Premul(250, 200);
auto surface = ToolUtils::makeSurface(canvas, info);
SkCanvas* c = surface->getCanvas();
SkPaint paint;
paint.setAntiAlias(true);
const SkColor colors[] = {
SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLACK
};
int width = 25;
bool xDirection = (direction & 0x1) == 1;
bool yDirection = (direction & 0x2) == 2;
if (xDirection) {
for (int x = 0; x < info.width(); x += width) {
paint.setColor(colors[x/width % 5]);
if (yDirection) {
paint.setAlphaf(0.5f);
}
c->drawRect(SkRect::MakeXYWH(x, 0, width, info.height()), paint);
}
}
if (yDirection) {
for (int y = 0; y < info.height(); y += width) {
paint.setColor(colors[y/width % 5]);
if (xDirection) {
paint.setAlphaf(0.5f);
}
c->drawRect(SkRect::MakeXYWH(0, y, info.width(), width), paint);
}
}
return surface->makeImageSnapshot();
}
static void draw_image(SkCanvas* canvas, const sk_sp<SkImage> image, sk_sp<SkImageFilter> filter) {
SkAutoCanvasRestore acr(canvas, true);
SkPaint paint;
paint.setImageFilter(std::move(filter));
canvas->translate(SkIntToScalar(30), 0);
canvas->clipRect(SkRect::MakeIWH(image->width(),image->height()));
canvas->drawImage(image, 0, 0, &paint);
}
namespace skiagm {
// This GM draws a colorful grids with different blur settings.
class ImageBlurRepeatModeGM : public GM {
public:
ImageBlurRepeatModeGM() {
this->setBGColor(0xFFCCCCCC);
}
protected:
SkString onShortName() override {
return SkString("imageblurrepeatmode");
}
SkISize onISize() override {
return SkISize::Make(850, 920);
}
bool runAsBench() const override { return true; }
void onDraw(SkCanvas* canvas) override {
sk_sp<SkImage> image[] =
{ make_image(canvas, 1), make_image(canvas, 2), make_image(canvas, 3) };
canvas->translate(0, 30);
// Test different kernel size, including the one to launch 2d Gaussian
// blur.
for (auto sigma: { 0.6f, 3.0f, 8.0f, 20.0f }) {
canvas->save();
sk_sp<SkImageFilter> filter(
SkImageFilters::Blur(sigma, 0.0f, SkTileMode::kRepeat, nullptr));
draw_image(canvas, image[0], std::move(filter));
canvas->translate(image[0]->width() + 20, 0);
filter = SkImageFilters::Blur(0.0f, sigma, SkTileMode::kRepeat, nullptr);
draw_image(canvas, image[1], std::move(filter));
canvas->translate(image[1]->width() + 20, 0);
filter = SkImageFilters::Blur(sigma, sigma, SkTileMode::kRepeat, nullptr);
draw_image(canvas, image[2], std::move(filter));
canvas->translate(image[2]->width() + 20, 0);
canvas->restore();
canvas->translate(0, image[0]->height() + 20);
}
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new ImageBlurRepeatModeGM;)
}
// See skbug.com/10145 for more context, but if the blur doesn't have its own crop rect and
// the canvas is not clipped, repeat can behave strangely (before fixes, this meant:
// 1. The filtered results became semi-transparent when they should have remained opaque.
// 2. The filtered results clip to 3xSigma, which makes sense for the decal tile mode, but not
// the others.
// 3. The repeat filter interacts non-intuitively when an expanded clip rect intersects the draw
// geometry (it repeats across the edges of the intersection instead of repeating across the
// draw and then clipping)).
DEF_SIMPLE_GM(imageblurrepeatunclipped, canvas, 256, 128) {
// To show translucency
SkBitmap checkerboard = ToolUtils::create_checkerboard_bitmap(256, 128, SK_ColorLTGRAY,
SK_ColorGRAY, 8);
canvas->drawBitmap(checkerboard, 0, 0);
// Make an image with one red and one blue band
SkBitmap bmp;
bmp.allocN32Pixels(100, 20);
bmp.eraseArea(SkIRect::MakeWH(100, 10), SK_ColorRED);
bmp.eraseArea(SkIRect::MakeXYWH(0, 10, 100, 10), SK_ColorBLUE);
auto img = SkImage::MakeFromBitmap(bmp);
auto filter = SkImageFilters::Blur(0, 10, SkTileMode::kRepeat, nullptr);
SkPaint paint;
paint.setImageFilter(std::move(filter));
// Draw the blurred image once
canvas->translate(0, 50);
canvas->drawImage(img, 0, 0, &paint);
// Draw the blurred image with a clip positioned such that the draw would be excluded except
// that the image filter causes it to intersect with the clip. Ideally should look like the
// left image, but clipped to the debug-black rectangle (Narrator: it does not look like that).
canvas->translate(110, 0);
canvas->clipRect(SkRect::MakeXYWH(0, -30, 100, 10));
canvas->drawImage(img, 0, 0, &paint);
// Visualize the clip
SkPaint line;
line.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(SkRect::MakeXYWH(0, -30, 99, 9), line);
}