2017-08-02 19:36:24 +00:00
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkAndroidFrameworkUtils_DEFINED
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#define SkAndroidFrameworkUtils_DEFINED
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#include "SkTypes.h"
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2018-11-27 20:33:38 +00:00
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#include "SkRefCnt.h"
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2017-08-02 19:36:24 +00:00
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2018-11-13 15:26:34 +00:00
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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2017-08-02 19:36:24 +00:00
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class SkCanvas;
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2018-12-18 22:38:18 +00:00
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struct SkRect;
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2018-11-27 20:33:38 +00:00
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class SkSurface;
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2017-08-02 19:36:24 +00:00
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/**
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* SkAndroidFrameworkUtils expose private APIs used only by Android framework.
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*/
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class SkAndroidFrameworkUtils {
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public:
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#if SK_SUPPORT_GPU
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/**
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* clipWithStencil draws the current clip into a stencil buffer with reference value and mask
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* set to 0x1. This function works only on a GPU canvas.
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*
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* @param canvas A GPU canvas that has a non-empty clip.
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*
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* @return true on success or false if clip is empty or not a GPU canvas.
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*/
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static bool clipWithStencil(SkCanvas* canvas);
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#endif //SK_SUPPORT_GPU
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2018-11-13 15:26:34 +00:00
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static void SafetyNetLog(const char*);
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2018-11-27 20:33:38 +00:00
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static sk_sp<SkSurface> getSurfaceFromCanvas(SkCanvas* canvas);
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2018-12-18 22:38:18 +00:00
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static int SaveBehind(SkCanvas* canvas, const SkRect* subset);
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2017-08-02 19:36:24 +00:00
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};
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2018-11-13 15:26:34 +00:00
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#endif // SK_BUILD_FOR_ANDROID_ANDROID
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2017-08-02 19:36:24 +00:00
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#endif // SkAndroidFrameworkUtils_DEFINED
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