2013-11-21 15:32:08 +00:00
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkImageGenerator_DEFINED
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#define SkImageGenerator_DEFINED
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2015-09-17 20:35:19 +00:00
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#include "SkBitmap.h"
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2014-05-29 15:57:20 +00:00
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#include "SkColor.h"
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#include "SkImage.h"
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#include "SkImageInfo.h"
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#include "SkYUVSizeInfo.h"
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class GrContext;
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class GrContextThreadSafeProxy;
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class GrTextureProxy;
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class GrSamplerState;
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class SkBitmap;
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class SkData;
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class SkMatrix;
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class SkPaint;
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class SkPicture;
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class SK_API SkImageGenerator {
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public:
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/**
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* The PixelRef which takes ownership of this SkImageGenerator
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* will call the image generator's destructor.
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*/
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virtual ~SkImageGenerator() { }
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uint32_t uniqueID() const { return fUniqueID; }
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/**
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* Return a ref to the encoded (i.e. compressed) representation
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* of this data.
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*
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* If non-NULL is returned, the caller is responsible for calling
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* unref() on the data when it is finished.
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*/
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sk_sp<SkData> refEncodedData() {
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return this->onRefEncodedData();
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}
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/**
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* Return the ImageInfo associated with this generator.
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*/
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const SkImageInfo& getInfo() const { return fInfo; }
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2017-05-08 15:07:42 +00:00
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/**
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* Can this generator be used to produce images that will be drawable to the specified context
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* (or to CPU, if context is nullptr)?
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*/
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bool isValid(GrContext* context) const {
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return this->onIsValid(context);
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}
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/**
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* Decode into the given pixels, a block of memory of size at
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* least (info.fHeight - 1) * rowBytes + (info.fWidth *
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* bytesPerPixel)
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*
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* Repeated calls to this function should give the same results,
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* allowing the PixelRef to be immutable.
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*
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* @param info A description of the format
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* expected by the caller. This can simply be identical
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* to the info returned by getInfo().
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*
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* This contract also allows the caller to specify
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* different output-configs, which the implementation can
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* decide to support or not.
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*
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* A size that does not match getInfo() implies a request
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* to scale. If the generator cannot perform this scale,
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* it will return false.
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*
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* kIndex_8_SkColorType is not supported.
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*
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* @return true on success.
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*/
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struct Options {};
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bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options* options);
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/**
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* Simplified version of getPixels() that uses the default Options.
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*/
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bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes);
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2014-07-21 18:37:39 +00:00
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/**
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* If decoding to YUV is supported, this returns true. Otherwise, this
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* returns false and does not modify any of the parameters.
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*
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* @param sizeInfo Output parameter indicating the sizes and required
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* allocation widths of the Y, U, and V planes.
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* @param colorSpace Output parameter.
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*/
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bool queryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const;
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/**
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* Returns true on success and false on failure.
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* This always attempts to perform a full decode. If the client only
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* wants size, it should call queryYUV8().
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*
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* @param sizeInfo Needs to exactly match the values returned by the
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* query, except the WidthBytes may be larger than the
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* recommendation (but not smaller).
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* @param planes Memory for each of the Y, U, and V planes.
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*/
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bool getYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]);
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2017-03-03 16:10:18 +00:00
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#if SK_SUPPORT_GPU
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/**
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* If the generator can natively/efficiently return its pixels as a GPU image (backed by a
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* texture) this will return that image. If not, this will return NULL.
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*
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* This routine also supports retrieving only a subset of the pixels. That subset is specified
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* by the following rectangle:
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*
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* subset = SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height())
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*
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* If subset is not contained inside the generator's bounds, this returns false.
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*
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* whole = SkIRect::MakeWH(getInfo().width(), getInfo().height())
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* if (!whole.contains(subset)) {
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* return false;
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* }
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*
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* Regarding the GrContext parameter:
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*
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* It must be non-NULL. The generator should only succeed if:
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* - its internal context is the same
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* - it can somehow convert its texture into one that is valid for the provided context.
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*
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* If the willNeedMipMaps flag is true, the generator should try to create a TextureProxy that
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* at least has the mip levels allocated and the base layer filled in. If this is not possible,
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* the generator is allowed to return a non mipped proxy, but this will have some additional
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* overhead in later allocating mips and copying of the base layer.
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*/
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sk_sp<GrTextureProxy> generateTexture(GrContext*, const SkImageInfo& info,
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const SkIPoint& origin,
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bool willNeedMipMaps);
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#endif
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/**
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* If the default image decoder system can interpret the specified (encoded) data, then
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* this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way
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* the caller is still responsible for managing their ownership of the data.
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*/
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static std::unique_ptr<SkImageGenerator> MakeFromEncoded(sk_sp<SkData>);
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2015-08-04 20:53:14 +00:00
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/** Return a new image generator backed by the specified picture. If the size is empty or
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* the picture is NULL, this returns NULL.
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* The optional matrix and paint arguments are passed to drawPicture() at rasterization
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* time.
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*/
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static std::unique_ptr<SkImageGenerator> MakeFromPicture(const SkISize&, sk_sp<SkPicture>,
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const SkMatrix*, const SkPaint*,
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SkImage::BitDepth,
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sk_sp<SkColorSpace>);
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2014-05-29 15:57:20 +00:00
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protected:
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static constexpr int kNeedNewImageUniqueID = 0;
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SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID);
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2018-05-15 18:12:14 +00:00
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virtual sk_sp<SkData> onRefEncodedData() { return nullptr; }
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virtual bool onGetPixels(const SkImageInfo&, void*, size_t, const Options&) { return false; }
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virtual bool onIsValid(GrContext*) const { return true; }
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virtual bool onQueryYUV8(SkYUVSizeInfo*, SkYUVColorSpace*) const { return false; }
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virtual bool onGetYUV8Planes(const SkYUVSizeInfo&, void*[3] /*planes*/) { return false; }
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2017-03-03 16:10:18 +00:00
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#if SK_SUPPORT_GPU
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enum class TexGenType {
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kNone, //image generator does not implement onGenerateTexture
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kCheap, //onGenerateTexture is implemented and it is fast (does not render offscreen)
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kExpensive, //onGenerateTexture is implemented and it is relatively slow
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};
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virtual TexGenType onCanGenerateTexture() const { return TexGenType::kNone; }
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virtual sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&, const SkIPoint&,
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bool willNeedMipMaps); // returns nullptr
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#endif
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private:
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const SkImageInfo fInfo;
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const uint32_t fUniqueID;
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2015-07-09 18:47:36 +00:00
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2017-04-26 20:20:28 +00:00
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friend class SkImage_Lazy;
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2015-07-09 21:08:49 +00:00
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// This is our default impl, which may be different on different platforms.
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// It is called from NewFromEncoded() after it has checked for any runtime factory.
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// The SkData will never be NULL, as that will have been checked by NewFromEncoded.
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2017-02-15 20:14:16 +00:00
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static std::unique_ptr<SkImageGenerator> MakeFromEncodedImpl(sk_sp<SkData>);
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2018-06-16 00:27:52 +00:00
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SkImageGenerator(SkImageGenerator&&) = delete;
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SkImageGenerator(const SkImageGenerator&) = delete;
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SkImageGenerator& operator=(SkImageGenerator&&) = delete;
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SkImageGenerator& operator=(const SkImageGenerator&) = delete;
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};
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#endif // SkImageGenerator_DEFINED
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