skia2/include/core/SkImageGenerator.h

279 lines
11 KiB
C
Raw Normal View History

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkImageGenerator_DEFINED
#define SkImageGenerator_DEFINED
#include "SkBitmap.h"
#include "SkColor.h"
#include "SkImageInfo.h"
#include "SkYUVSizeInfo.h"
class GrContext;
class GrContextThreadSafeProxy;
class GrTexture;
class GrTextureParams;
class SkBitmap;
class SkData;
class SkImageGenerator;
class SkMatrix;
class SkPaint;
class SkPicture;
#ifdef SK_SUPPORT_LEGACY_REFENCODEDDATA_NOCTX
#define SK_REFENCODEDDATA_CTXPARAM
#else
#define SK_REFENCODEDDATA_CTXPARAM GrContext* ctx
#endif
class SK_API SkImageGenerator : public SkNoncopyable {
public:
/**
* The PixelRef which takes ownership of this SkImageGenerator
* will call the image generator's destructor.
*/
virtual ~SkImageGenerator() { }
uint32_t uniqueID() const { return fUniqueID; }
/**
* Return a ref to the encoded (i.e. compressed) representation,
* of this data. If the GrContext is non-null, then the caller is only interested in
* gpu-specific formats, so the impl may return null even if they have encoded data,
* assuming they know it is not suitable for the gpu.
*
* If non-NULL is returned, the caller is responsible for calling
* unref() on the data when it is finished.
*/
SkData* refEncodedData(GrContext* ctx = nullptr) {
#ifdef SK_SUPPORT_LEGACY_REFENCODEDDATA_NOCTX
return this->onRefEncodedData();
#else
return this->onRefEncodedData(ctx);
#endif
}
/**
* Return the ImageInfo associated with this generator.
*/
const SkImageInfo& getInfo() const { return fInfo; }
/**
* Decode into the given pixels, a block of memory of size at
* least (info.fHeight - 1) * rowBytes + (info.fWidth *
* bytesPerPixel)
*
* Repeated calls to this function should give the same results,
* allowing the PixelRef to be immutable.
*
* @param info A description of the format (config, size)
* expected by the caller. This can simply be identical
* to the info returned by getInfo().
*
* This contract also allows the caller to specify
* different output-configs, which the implementation can
* decide to support or not.
*
* A size that does not match getInfo() implies a request
* to scale. If the generator cannot perform this scale,
* it will return kInvalidScale.
*
* If info is kIndex8_SkColorType, then the caller must provide storage for up to 256
* SkPMColor values in ctable. On success the generator must copy N colors into that storage,
* (where N is the logical number of table entries) and set ctableCount to N.
*
* If info is not kIndex8_SkColorType, then the last two parameters may be NULL. If ctableCount
* is not null, it will be set to 0.
*
* @return true on success.
*/
bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
SkPMColor ctable[], int* ctableCount);
/**
* Simplified version of getPixels() that asserts that info is NOT kIndex8_SkColorType and
* uses the default Options.
*/
bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes);
/**
* If decoding to YUV is supported, this returns true. Otherwise, this
* returns false and does not modify any of the parameters.
*
* @param sizeInfo Output parameter indicating the sizes and required
* allocation widths of the Y, U, and V planes.
* @param colorSpace Output parameter.
*/
bool queryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const;
/**
* Returns true on success and false on failure.
* This always attempts to perform a full decode. If the client only
* wants size, it should call queryYUV8().
*
* @param sizeInfo Needs to exactly match the values returned by the
* query, except the WidthBytes may be larger than the
* recommendation (but not smaller).
* @param planes Memory for each of the Y, U, and V planes.
*/
bool getYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]);
/**
* Returns true if the generate can efficiently return a texture (given the properties of the
* proxy). By default, simple codecs will usually return false, since they must be decoded
* on the CPU and then uploaded to become a texture.
*/
bool canGenerateTexture(const GrContextThreadSafeProxy& proxy) {
return this->onCanGenerateTexture(proxy);
}
/**
* If the generator can natively/efficiently return its pixels as a GPU image (backed by a
* texture) this will return that image. If not, this will return NULL.
*
* Regarding the GrContext parameter:
*
* The caller may pass NULL for the context. In that case the generator may assume that its
* internal context is current. If it has no internal context, then it should just return
* null.
*
* If the caller passes a non-null context, then the generator should only succeed if:
* - it has no intrinsic context, and will use the caller's
* - its internal context is the same
* - it can somehow convert its texture into one that is valid for the provided context.
*
* Regarding the GrTextureParams parameter:
*
* If the context (the provided one or the generator's intrinsic one) determines that to
* support the specified usage, it must return a different sized texture it may,
* so the caller must inspect the texture's width/height and compare them to the generator's
* getInfo() width/height. For readback usage use GrTextureParams::ClampNoFilter()
*/
GrTexture* generateTexture(GrContext*, const SkIRect* subset = nullptr);
struct SupportedSizes {
SkISize fSizes[2];
};
/**
* Some generators can efficiently scale their contents. If this is supported, the generator
* may only support certain scaled dimensions. Call this with the desired scale factor,
* and it will return true if scaling is supported, and in supportedSizes[] it will return
* the nearest supported dimensions.
*
* If no native scaling is supported, or scale is invalid (e.g. scale <= 0 || scale > 1)
* this will return false, and the supportedsizes will be undefined.
*/
bool computeScaledDimensions(SkScalar scale, SupportedSizes*);
/**
* Scale the generator's pixels to fit into scaledSize.
* This routine also support retrieving only a subset of the pixels. That subset is specified
* by the following rectangle (in the scaled space):
*
* subset = SkIRect::MakeXYWH(subsetOrigin.x(), subsetOrigin.y(),
* subsetPixels.width(), subsetPixels.height())
*
* If subset is not contained inside the scaledSize, this returns false.
*
* whole = SkIRect::MakeWH(scaledSize.width(), scaledSize.height())
* if (!whole.contains(subset)) {
* return false;
* }
*
* If the requested colortype/alphatype in pixels is not supported,
* or the requested scaledSize is not supported, or the generator encounters an error,
* this returns false.
*/
bool generateScaledPixels(const SkISize& scaledSize, const SkIPoint& subsetOrigin,
const SkPixmap& subsetPixels);
bool generateScaledPixels(const SkPixmap& scaledPixels) {
return this->generateScaledPixels(SkISize::Make(scaledPixels.width(),
scaledPixels.height()),
SkIPoint::Make(0, 0), scaledPixels);
}
/**
* If the default image decoder system can interpret the specified (encoded) data, then
* this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way
* the caller is still responsible for managing their ownership of the data.
*/
static SkImageGenerator* NewFromEncoded(SkData*);
/** Return a new image generator backed by the specified picture. If the size is empty or
* the picture is NULL, this returns NULL.
* The optional matrix and paint arguments are passed to drawPicture() at rasterization
* time.
*/
static SkImageGenerator* NewFromPicture(const SkISize&, const SkPicture*, const SkMatrix*,
const SkPaint*);
bool tryGenerateBitmap(SkBitmap* bm) {
return this->tryGenerateBitmap(bm, nullptr, nullptr);
}
bool tryGenerateBitmap(SkBitmap* bm, const SkImageInfo& info, SkBitmap::Allocator* allocator) {
return this->tryGenerateBitmap(bm, &info, allocator);
}
void generateBitmap(SkBitmap* bm) {
if (!this->tryGenerateBitmap(bm, nullptr, nullptr)) {
sk_throw();
}
}
void generateBitmap(SkBitmap* bm, const SkImageInfo& info) {
if (!this->tryGenerateBitmap(bm, &info, nullptr)) {
sk_throw();
}
}
protected:
enum {
kNeedNewImageUniqueID = 0
};
SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID);
virtual SkData* onRefEncodedData(SK_REFENCODEDDATA_CTXPARAM);
virtual bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
SkPMColor ctable[], int* ctableCount);
virtual bool onQueryYUV8(SkYUVSizeInfo*, SkYUVColorSpace*) const {
return false;
}
virtual bool onGetYUV8Planes(const SkYUVSizeInfo&, void*[3] /*planes*/) {
return false;
}
virtual bool onCanGenerateTexture(const GrContextThreadSafeProxy&) {
return false;
}
virtual GrTexture* onGenerateTexture(GrContext*, const SkIRect*) {
return nullptr;
}
virtual bool onComputeScaledDimensions(SkScalar, SupportedSizes*) {
return false;
}
virtual bool onGenerateScaledPixels(const SkISize&, const SkIPoint&, const SkPixmap&) {
return false;
}
bool tryGenerateBitmap(SkBitmap* bm, const SkImageInfo* optionalInfo, SkBitmap::Allocator*);
private:
const SkImageInfo fInfo;
const uint32_t fUniqueID;
// This is our default impl, which may be different on different platforms.
// It is called from NewFromEncoded() after it has checked for any runtime factory.
// The SkData will never be NULL, as that will have been checked by NewFromEncoded.
static SkImageGenerator* NewFromEncodedImpl(SkData*);
};
#endif // SkImageGenerator_DEFINED