skia2/docs/examples/Canvas_accessTopRasterHandle.cpp

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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include <memory>
#include "tools/fiddle/examples.h"
// HASH=4486d0c0b22ad2931db130f42da4c80c
REG_FIDDLE(Canvas_accessTopRasterHandle, 256, 256, true, 0) {
static void DeleteCallback(void*, void* context) {
delete (char*) context;
}
class CustomAllocator : public SkRasterHandleAllocator {
public:
bool allocHandle(const SkImageInfo& info, Rec* rec) override {
char* context = new char[4]{'s', 'k', 'i', 'a'};
rec->fReleaseProc = DeleteCallback;
rec->fReleaseCtx = context;
rec->fHandle = context;
rec->fPixels = context;
rec->fRowBytes = 4;
return true;
}
void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override {
// apply canvas matrix and clip to custom environment
}
};
void draw(SkCanvas* canvas) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
std::unique_ptr<SkCanvas> c2 =
SkRasterHandleAllocator::MakeCanvas(std::make_unique<CustomAllocator>(), info);
char* context = (char*) c2->accessTopRasterHandle();
SkDebugf("context = %.4s\n", context);
}
} // END FIDDLE