skia2/experimental/svg/model/SkSVGLine.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGLine_DEFINED
#define SkSVGLine_DEFINED
#include "SkSVGShape.h"
#include "SkSVGTypes.h"
class SkSVGLine final : public SkSVGShape {
public:
virtual ~SkSVGLine() = default;
static sk_sp<SkSVGLine> Make() { return sk_sp<SkSVGLine>(new SkSVGLine()); }
void setX1(const SkSVGLength&);
void setY1(const SkSVGLength&);
void setX2(const SkSVGLength&);
void setY2(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPath::FillType) const override;
private:
SkSVGLine();
SkSVGLength fX1 = SkSVGLength(0);
SkSVGLength fY1 = SkSVGLength(0);
SkSVGLength fX2 = SkSVGLength(0);
SkSVGLength fY2 = SkSVGLength(0);
typedef SkSVGShape INHERITED;
};
#endif // SkSVGLine_DEFINED