skia2/tools/lua/chars-vs-glyphs.lua

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local canvas
function sk_scrape_startcanvas(c, fileName)
canvas = c
end
function sk_scrape_endcanvas(c, fileName)
canvas = nil
end
local glyph_calls = 0
local unichar_calls = 0
local isTextVerbs = {
drawPosText = true,
drawPosTextH = true,
drawText = true,
drawTextOnPath = true,
}
function sk_scrape_accumulate(t)
if isTextVerbs[t.verb] then
if t.glyphs then
glyph_calls = glyph_calls + 1
else
unichar_calls = unichar_calls + 1
end
end
end
function sk_scrape_summarize()
io.write("glyph calls = ", glyph_calls,
", unichar calls = ", unichar_calls, "\n");
end