skia2/bench/SKPAnimationBench.cpp

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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SKPAnimationBench.h"
#include "SkCommandLineFlags.h"
#include "SkMultiPictureDraw.h"
#include "SkSurface.h"
SKPAnimationBench::SKPAnimationBench(const char* name, const SkPicture* pic, const SkIRect& clip,
SkMatrix animationMatrix, int steps, bool doLooping)
: INHERITED(name, pic, clip, 1.0, false, doLooping)
, fSteps(steps)
, fAnimationMatrix(animationMatrix)
, fName(name) {
fUniqueName.printf("%s_animation", name);
}
const char* SKPAnimationBench::onGetName() {
return fName.c_str();
}
const char* SKPAnimationBench::onGetUniqueName() {
return fUniqueName.c_str();
}
void SKPAnimationBench::onPerCanvasPreDraw(SkCanvas* canvas) {
INHERITED::onPerCanvasPreDraw(canvas);
SkIRect bounds;
SkAssertResult(canvas->getClipDeviceBounds(&bounds));
fCenter.set((bounds.fRight - bounds.fLeft) / 2.0f,
(bounds.fBottom - bounds.fTop) / 2.0f);
}
void SKPAnimationBench::drawPicture() {
SkMatrix frameMatrix = SkMatrix::MakeTrans(-fCenter.fX, -fCenter.fY);
frameMatrix.postConcat(fAnimationMatrix);
SkMatrix reverseTranslate = SkMatrix::MakeTrans(fCenter.fX, fCenter.fY);
frameMatrix.postConcat(reverseTranslate);
SkMatrix currentMatrix = frameMatrix;
for (int i = 0; i < fSteps; i++) {
for (int j = 0; j < this->tileRects().count(); ++j) {
SkMatrix trans = SkMatrix::MakeTrans(-1.f * this->tileRects()[j].fLeft,
-1.f * this->tileRects()[j].fTop);
SkMatrix tileMatrix = currentMatrix;
tileMatrix.postConcat(trans);
this->surfaces()[j]->getCanvas()->drawPicture(this->picture(), &tileMatrix, NULL);
}
for (int j = 0; j < this->tileRects().count(); ++j) {
this->surfaces()[j]->getCanvas()->flush();
}
currentMatrix.postConcat(frameMatrix);
}
}