skia2/include/core/SkSize.h

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSize_DEFINED
#define SkSize_DEFINED
#include "include/core/SkScalar.h"
struct SkISize {
int32_t fWidth;
int32_t fHeight;
static constexpr SkISize Make(int32_t w, int32_t h) { return {w, h}; }
static constexpr SkISize MakeEmpty() { return {0, 0}; }
void set(int32_t w, int32_t h) { *this = SkISize{w, h}; }
/** Returns true iff fWidth == 0 && fHeight == 0
*/
bool isZero() const { return 0 == fWidth && 0 == fHeight; }
/** Returns true if either width or height are <= 0 */
bool isEmpty() const { return fWidth <= 0 || fHeight <= 0; }
/** Set the width and height to 0 */
void setEmpty() { fWidth = fHeight = 0; }
int32_t width() const { return fWidth; }
int32_t height() const { return fHeight; }
bool equals(int32_t w, int32_t h) const { return fWidth == w && fHeight == h; }
};
static inline bool operator==(const SkISize& a, const SkISize& b) {
return a.fWidth == b.fWidth && a.fHeight == b.fHeight;
}
static inline bool operator!=(const SkISize& a, const SkISize& b) { return !(a == b); }
///////////////////////////////////////////////////////////////////////////////
struct SkSize {
SkScalar fWidth;
SkScalar fHeight;
static SkSize Make(SkScalar w, SkScalar h) { return {w, h}; }
static SkSize Make(const SkISize& src) {
return {SkIntToScalar(src.width()), SkIntToScalar(src.height())};
}
SkSize& operator=(const SkISize& src) {
return *this = SkSize{SkIntToScalar(src.fWidth), SkIntToScalar(src.fHeight)};
}
static SkSize MakeEmpty() { return {0, 0}; }
void set(SkScalar w, SkScalar h) { *this = SkSize{w, h}; }
/** Returns true iff fWidth == 0 && fHeight == 0
*/
bool isZero() const { return 0 == fWidth && 0 == fHeight; }
/** Returns true if either width or height are <= 0 */
bool isEmpty() const { return fWidth <= 0 || fHeight <= 0; }
/** Set the width and height to 0 */
void setEmpty() { *this = SkSize{0, 0}; }
SkScalar width() const { return fWidth; }
SkScalar height() const { return fHeight; }
bool equals(SkScalar w, SkScalar h) const { return fWidth == w && fHeight == h; }
SkISize toRound() const { return {SkScalarRoundToInt(fWidth), SkScalarRoundToInt(fHeight)}; }
SkISize toCeil() const { return {SkScalarCeilToInt(fWidth), SkScalarCeilToInt(fHeight)}; }
SkISize toFloor() const { return {SkScalarFloorToInt(fWidth), SkScalarFloorToInt(fHeight)}; }
};
static inline bool operator==(const SkSize& a, const SkSize& b) {
return a.fWidth == b.fWidth && a.fHeight == b.fHeight;
}
static inline bool operator!=(const SkSize& a, const SkSize& b) { return !(a == b); }
#endif