skia2/DEPS

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use_relative_paths = True
# Dependencies on outside packages.
#
deps = {
"buildtools": "https://chromium.googlesource.com/chromium/buildtools.git@55ad626b08ef971fd82a62b7abb325359542952b",
"common": "https://skia.googlesource.com/common.git@9737551d7a52c3db3262db5856e6bcd62c462b92",
# There is some duplication here that might be worth cleaning up:
# - can use use our existing t_p/e/libjpeg instead of pulling it for Android?
"third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@57f17473791703ac82add77c3d77d13d8e2dfbc4",
"third_party/externals/freetype": "https://skia.googlesource.com/third_party/freetype2.git@08fd250e1af0aa16d18012d39462e6ca9bbc6e90",
"third_party/externals/harfbuzz": "https://skia.googlesource.com/third_party/harfbuzz.git@1.4.2",
"third_party/externals/jsoncpp" : "https://chromium.googlesource.com/external/github.com/open-source-parsers/jsoncpp.git@1.0.0",
"third_party/externals/libwebp" : "https://chromium.googlesource.com/webm/libwebp.git@v0.5.2-rc2",
"third_party/externals/zlib" : "https://chromium.googlesource.com/chromium/src/third_party/zlib@4576304a4b9835aa8646c9735b079e1d96858633",
"third_party/externals/dng_sdk" : "https://android.googlesource.com/platform/external/dng_sdk.git@96443b262250c390b0caefbf3eed8463ba35ecae",
"third_party/externals/piex" : "https://android.googlesource.com/platform/external/piex.git@8f540f64b6c170a16fb7e6e52d61819705c1522a",
"third_party/externals/libjpeg-turbo" : "https://skia.googlesource.com/third_party/libjpeg-turbo.git@debddedc75850bcdeb8a57258572f48b802a4bb3",
# libjpeg-turbo depends on yasm to compile .asm files
"third_party/externals/yasm/source/patched-yasm/" : "https://chromium.googlesource.com/chromium/deps/yasm/patched-yasm.git@4671120cd8558ce62ee8672ebf3eb6f5216f909b",
"third_party/externals/yasm/binaries" : "https://chromium.googlesource.com/chromium/deps/yasm/binaries.git@52f9b3f4b0aa06da24ef8b123058bb61ee468881",
"third_party/externals/expat" : "https://android.googlesource.com/platform/external/expat.git@android-6.0.1_r55",
Build Skia for a bare-bones embedded Linux system. Motivation: I have downloaded a barebones Linux system built for 64-bit ARM from linaro.org and a ARMv8 Foundation Model from arm.com to run it on. This will let us build and test Skia on ARM64 before we aquire hardware to allow that. This CL introduces the changes to the build files necessary to build Skia on a barebones embedded Linux system. I tested it with the aarch64 GCC compiler provided by linaro.org. Changes: Add a "barelinux" target_os for the DEPS file. Add an optional git download of zlib. Changes to gyp files: these changes abstract out libpng, libz, and giflib so that images.gyp doesn't know whether they are static or dynamically linked. I also add the variables skia_giflib_static, skia_libpng_static, skia_zlib_static, and skia_freetype_static, all of which default to false but when set to true will override the behavior of the giflib, libpng, zlib, and freetype build targets to require them to build statically. Also, the skia_no_fontconfig variable turns off use of the fontconfig service. Scripts in platform_tools/barelinux/bin: arm64_download - this script downloads the Linaro's ARMv8 Aarch64 toolchain and minimal embedded Linux system as well as ARM's foundation model. The required files are mirrored on Google Cloud. The script then starts a emulated Arm64 Linux system in the background. After the boot is complete, you can SSH into the system at port 8022 via user@localhost. The SSH key will be downloaded into the working directery as well. download_deps - Uses gclient to download Skia's dependencies for a bare Linux system (the normal dependecies plus giflib, libpng, and zlib.) barelinux_make - this script builds a version of skia that does not depend on external libraries, perfect for putting in an embedded system running Linux. Assumes you have run download_deps first. To test: To build a barelinux target, use the barelinux_make script. To build for a armv8 system: skia_arch_type=arm arm_neon=0 armv7=1 armv8=1 arm_thumb=0 skia_arch_width=64 and set the CC and CXX variables to point at the cross-compiler downloaded by arm64_download. R=djsollen@google.com, scroggo@google.com, borenet@google.com Author: halcanary@google.com Review URL: https://codereview.chromium.org/152513007 git-svn-id: http://skia.googlecode.com/svn/trunk@13570 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-24 20:22:34 +00:00
# The line below is needed for compiling SkV8Example. Do not delete.
#"third_party/externals/v8": "https://chromium.googlesource.com/v8/v8.git@5f1ae66d5634e43563b2d25ea652dfb94c31a3b4",
# sfntly is used by the PDF backend for font subsetting
"third_party/externals/sfntly" : "https://chromium.googlesource.com/external/github.com/googlei18n/sfntly.git@b18b09b6114b9b7fe6fc2f96d8b15e8a72f66916",
# ICU is needed for sfntly.
"third_party/externals/icu" : "https://chromium.googlesource.com/chromium/deps/icu.git@ec9c1133693148470ffe2e5e53576998e3650c1d",
# sdl will be needed for native windows
"third_party/externals/sdl" : "https://skia.googlesource.com/third_party/sdl@9b526d28cb2d7f0ccff0613c94bb52abc8f53b6f",
# microhttpd for skiaserve
"third_party/externals/microhttpd" : "https://android.googlesource.com/platform/external/libmicrohttpd@748945ec6f1c67b7efc934ab0808e1d32f2fb98d",
Integrate the ImGui library with viewer Code and docs are at: https://github.com/ocornut/imgui ImGui is an open source immediate mode GUI library that's lightweight and fairly simply to integrate. Widget functions return their state, and the library emits vertex and index data to render everything. It's got a huge set of built-in widgets and really robust layout control. For the initial integration, I had to fix up event handling in the viewer's app framework (to get mouse wheel and more keys, etc...). The new viewer 'Debug' window is toggled with the space bar. For this change, I've added one feature to that window: the slide picker. It's got a list of all slides, with filtering support, and the ability to click to switch slides. I also included the ImGui 'Demo' window (toggled with 'g'). This is nicely laid out, and includes examples of pretty much everything the library can do. It also serves as good documentation - find something that looks like what you want, and then go look at the corresponding code (all of it is in imgui_demo.cpp). I have other CLs with other features (like directly editing the primaries of the working color space), but I wanted to land this chunk first, then start adding more features. Other than adding new debugging features, there are few more outstanding work items: 1) Raster doesn't render the GUI correctly, due to non- invertible pos -> UV matrices. Florin is working on that. 2) Touch inputs aren't being routed yet, so the GUI isn't usable on Android yet. Might also be tough to work with, given the size. 3) ImGui has clipboard integration (that's why it wants the C, X, and V keys), but we need to wire it up to the OS' clipboard functions. 4) Draw commands can carry a void* payload to support drawing images (using whatever mechanism the engine has). I'd like to set that up (probably using SkImage*), which makes it really easy to add visualization of off-screen images in GMs, etc... BUG=skia: Change-Id: Iac2a63e37228d33141cb55b7e4d60bf11b7e9ae1 Reviewed-on: https://skia-review.googlesource.com/7702 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-10 18:36:16 +00:00
# imgui for Viewer/SampleApp widgets
"third_party/externals/imgui" : "https://github.com/ocornut/imgui.git@6384eee34f08cb7eab8d835043e1738e4adcdf75",
}
recursedeps = [ "common" ]
hooks = []
import os
import sys
if os.path.exists('bin/fetch-gn'):
hooks.append({ 'action': [sys.executable, 'bin/fetch-gn'] })