32 lines
847 B
C
32 lines
847 B
C
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#ifndef DMComparisonTask_DEFINED
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#define DMComparisonTask_DEFINED
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#include "DMTask.h"
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#include "SkBitmap.h"
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#include "SkString.h"
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#include "gm_expectations.h"
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namespace DM {
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// We use ComparisonTask to move CPU-bound comparison work of GpuTasks back to
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// the main thread pool, where we probably have more threads available.
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class ComparisonTask : public Task {
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public:
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ComparisonTask(const Task& parent, skiagm::Expectations, SkBitmap);
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virtual void draw() SK_OVERRIDE;
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virtual bool usesGpu() const SK_OVERRIDE { return false; }
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virtual bool shouldSkip() const SK_OVERRIDE { return false; }
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virtual SkString name() const SK_OVERRIDE { return fName; }
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private:
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const SkString fName;
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const skiagm::Expectations fExpectations;
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const SkBitmap fBitmap;
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};
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} // namespace DM
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#endif // DMComparisonTask_DEFINED
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