51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "SkGLCanvas.h"
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#include "SkGLDevice.h"
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SkGLCanvas::SkGLCanvas() : SkCanvas(SkNEW(SkGLDeviceFactory)) {}
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// static
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size_t SkGLCanvas::GetTextureCacheMaxCount() {
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return SkGLDevice::GetTextureCacheMaxCount();
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}
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// static
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void SkGLCanvas::SetTextureCacheMaxCount(size_t count) {
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SkGLDevice::SetTextureCacheMaxCount(count);
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}
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// static
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size_t SkGLCanvas::GetTextureCacheMaxSize() {
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return SkGLDevice::GetTextureCacheMaxSize();
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}
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// static
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void SkGLCanvas::SetTextureCacheMaxSize(size_t size) {
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SkGLDevice::SetTextureCacheMaxSize(size);
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}
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// static
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void SkGLCanvas::DeleteAllTextures() {
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SkGLDevice::DeleteAllTextures();
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}
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// static
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void SkGLCanvas::AbandonAllTextures() {
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SkGLDevice::AbandonAllTextures();
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}
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