2021-08-05 14:35:01 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
#include <simd/simd.h>
|
|
|
|
using namespace metal;
|
|
|
|
struct Uniforms {
|
2021-10-30 02:34:51 +00:00
|
|
|
half4 colorGreen;
|
|
|
|
half4 colorRed;
|
2021-08-05 14:35:01 +00:00
|
|
|
};
|
|
|
|
struct Inputs {
|
|
|
|
};
|
|
|
|
struct Outputs {
|
2021-10-30 02:34:51 +00:00
|
|
|
half4 sk_FragColor [[color(0)]];
|
2021-08-05 14:35:01 +00:00
|
|
|
};
|
2021-08-04 17:27:05 +00:00
|
|
|
|
2021-08-05 14:35:01 +00:00
|
|
|
template <typename T1, typename T2, size_t N>
|
2021-08-10 20:03:23 +00:00
|
|
|
bool operator==(thread const array<T1, N>& left, thread const array<T2, N>& right);
|
|
|
|
template <typename T1, typename T2, size_t N>
|
|
|
|
bool operator!=(thread const array<T1, N>& left, thread const array<T2, N>& right);
|
|
|
|
|
2021-10-26 14:51:35 +00:00
|
|
|
template <size_t N>
|
2021-10-30 02:34:51 +00:00
|
|
|
array<int, N> array_of_int_from_short(thread const array<short, N>& x) {
|
2021-10-26 14:51:35 +00:00
|
|
|
array<int, N> result;
|
|
|
|
for (int i = 0; i < N; ++i) {
|
|
|
|
result[i] = int(x[i]);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <size_t N>
|
2021-10-30 02:34:51 +00:00
|
|
|
array<short, N> array_of_short_from_int(thread const array<int, N>& x) {
|
|
|
|
array<short, N> result;
|
|
|
|
for (int i = 0; i < N; ++i) {
|
|
|
|
result[i] = short(x[i]);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <size_t N>
|
|
|
|
array<float, N> array_of_float_from_half(thread const array<half, N>& x) {
|
2021-10-26 14:51:35 +00:00
|
|
|
array<float, N> result;
|
|
|
|
for (int i = 0; i < N; ++i) {
|
|
|
|
result[i] = float(x[i]);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2021-10-30 02:34:51 +00:00
|
|
|
template <size_t N>
|
|
|
|
array<half, N> array_of_half_from_float(thread const array<float, N>& x) {
|
|
|
|
array<half, N> result;
|
|
|
|
for (int i = 0; i < N; ++i) {
|
|
|
|
result[i] = half(x[i]);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2021-08-10 20:03:23 +00:00
|
|
|
template <typename T1, typename T2, size_t N>
|
2021-08-05 14:35:01 +00:00
|
|
|
bool operator==(thread const array<T1, N>& left, thread const array<T2, N>& right) {
|
|
|
|
for (size_t index = 0; index < N; ++index) {
|
2021-08-10 16:56:23 +00:00
|
|
|
if (!all(left[index] == right[index])) {
|
2021-08-05 14:35:01 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename T1, typename T2, size_t N>
|
|
|
|
bool operator!=(thread const array<T1, N>& left, thread const array<T2, N>& right) {
|
|
|
|
return !(left == right);
|
|
|
|
}
|
|
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
|
|
|
Outputs _out;
|
|
|
|
(void)_out;
|
|
|
|
array<int, 2> i2 = array<int, 2>{1, 2};
|
2021-10-30 02:34:51 +00:00
|
|
|
array<short, 2> s2 = array<short, 2>{1, 2};
|
2021-08-05 14:35:01 +00:00
|
|
|
array<float, 2> f2 = array<float, 2>{1.0, 2.0};
|
2021-10-30 02:34:51 +00:00
|
|
|
array<half, 2> h2 = array<half, 2>{1.0h, 2.0h};
|
|
|
|
i2 = array_of_int_from_short(s2);
|
|
|
|
s2 = array_of_short_from_int(i2);
|
|
|
|
f2 = array_of_float_from_half(h2);
|
|
|
|
h2 = array_of_half_from_float(f2);
|
2021-08-05 14:35:01 +00:00
|
|
|
const array<float, 2> cf2 = array<float, 2>{1.0, 2.0};
|
2021-10-30 02:34:51 +00:00
|
|
|
_out.sk_FragColor = ((i2 == array_of_int_from_short(s2) && f2 == array_of_float_from_half(h2)) && i2 == array<int, 2>{1, 2}) && array_of_float_from_half(h2) == cf2 ? _uniforms.colorGreen : _uniforms.colorRed;
|
2021-08-05 14:35:01 +00:00
|
|
|
return _out;
|
|
|
|
}
|