2008-12-17 15:59:43 +00:00
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/*
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2010-11-11 00:49:41 +00:00
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* Copyright (C) 2010 The Android Open Source Project
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2008-12-17 15:59:43 +00:00
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SkGLCanvas_DEFINED
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#define SkGLCanvas_DEFINED
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#include "SkCanvas.h"
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2010-10-13 22:13:05 +00:00
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// Deprecated. You should now use SkGLDevice and SkGLDeviceFactory with
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// SkCanvas.
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2008-12-17 15:59:43 +00:00
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class SkGLCanvas : public SkCanvas {
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public:
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2010-11-11 00:49:41 +00:00
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SkGLCanvas();
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static size_t GetTextureCacheMaxCount();
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static void SetTextureCacheMaxCount(size_t count);
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static size_t GetTextureCacheMaxSize();
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static void SetTextureCacheMaxSize(size_t size);
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static void DeleteAllTextures();
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static void AbandonAllTextures();
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2008-12-17 15:59:43 +00:00
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};
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#endif
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