2020-09-15 14:10:43 +00:00
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2020-09-15 20:09:11 +00:00
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out vec4 sk_FragColor;
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uniform vec4 color;
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2020-09-15 14:10:43 +00:00
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void main() {
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2020-09-15 20:09:11 +00:00
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vec4 c = color;
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2020-09-15 14:10:43 +00:00
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if (c.x >= 0.5) {
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2020-12-17 19:38:56 +00:00
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c = color + vec4(0.125);
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2020-09-15 14:10:43 +00:00
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}
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sk_FragColor = c;
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}
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