2020-11-20 21:28:50 +00:00
|
|
|
OpCapability Shader
|
|
|
|
%1 = OpExtInstImport "GLSL.std.450"
|
|
|
|
OpMemoryModel Logical GLSL450
|
|
|
|
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
|
|
|
|
OpExecutionMode %main OriginUpperLeft
|
|
|
|
OpName %sk_FragColor "sk_FragColor"
|
|
|
|
OpName %sk_Clockwise "sk_Clockwise"
|
|
|
|
OpName %main "main"
|
|
|
|
OpDecorate %sk_FragColor RelaxedPrecision
|
|
|
|
OpDecorate %sk_FragColor Location 0
|
|
|
|
OpDecorate %sk_FragColor Index 0
|
|
|
|
OpDecorate %sk_Clockwise RelaxedPrecision
|
|
|
|
OpDecorate %sk_Clockwise BuiltIn FrontFacing
|
|
|
|
OpDecorate %17 RelaxedPrecision
|
|
|
|
%float = OpTypeFloat 32
|
|
|
|
%v4float = OpTypeVector %float 4
|
|
|
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
|
|
|
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
|
|
|
|
%bool = OpTypeBool
|
|
|
|
%_ptr_Input_bool = OpTypePointer Input %bool
|
|
|
|
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
|
|
|
|
%void = OpTypeVoid
|
|
|
|
%11 = OpTypeFunction %void
|
|
|
|
%v3float = OpTypeVector %float 3
|
2021-01-06 18:33:31 +00:00
|
|
|
%float_1 = OpConstant %float 1
|
|
|
|
%15 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
2020-11-20 21:28:50 +00:00
|
|
|
%main = OpFunction %void None %11
|
|
|
|
%12 = OpLabel
|
|
|
|
%16 = OpLoad %v4float %sk_FragColor
|
2021-01-06 18:33:31 +00:00
|
|
|
%17 = OpVectorShuffle %v4float %16 %15 4 5 6 3
|
2020-11-20 21:28:50 +00:00
|
|
|
OpStore %sk_FragColor %17
|
|
|
|
OpReturn
|
|
|
|
OpFunctionEnd
|