2013-10-16 13:02:15 +00:00
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# GYP for "dm" (Diamond Master, a.k.a Dungeon master, a.k.a GM 2).
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# vim: set expandtab tabstop=4 shiftwidth=4
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{
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'includes': [ 'apptype_console.gypi' ],
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'targets': [{
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'target_name': 'dm',
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'type': 'executable',
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'include_dirs': [
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'../dm',
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'../gm',
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2013-12-05 18:31:42 +00:00
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'../src/images',
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'../src/lazy',
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2013-10-16 13:02:15 +00:00
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'../src/core',
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'../src/effects',
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2013-10-28 19:51:26 +00:00
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'../src/pipe/utils/',
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2013-10-16 13:02:15 +00:00
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'../src/utils',
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'../src/utils/debugger',
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2014-01-02 16:19:53 +00:00
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'../tools',
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2013-10-16 13:02:15 +00:00
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],
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'includes': [ 'gmslides.gypi' ],
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'sources': [
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'../dm/DM.cpp',
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'../dm/DMCpuTask.cpp',
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Add support for reading a directory of images with --expectations (-r).
DM writes out its images in a hierarchy that's a little different than GM,
so this can't read GM's output. But it can read its own, written with -w.
Example usage:
$ out/Release/dm -w /tmp/baseline
$ out/Release/dm -r /tmp/baseline -w /tmp/new
(and optionally)
$ mkdir /tmp/diff; out/Release/skdiff /tmp/baseline /tmp/new /tmp/diff
GM's IndividualImageExpectationsSource and Expectations are a little too eager
about decoding and hashing the expected images, so I took the opportunity to
add DM::Expectations that mostly replaces skiagm::ExpectationsSource and
skiagm::Expectations in DM. It mainly exists to move the image decoding and
comparison off the main thread, which would otherwise be a major speed
bottleneck.
I tried to use skiagm code where possible. One notable place where I differed
is in this new feature. When -r is a directory of images, DM does no hashing.
It considerably faster to read the expected file into an SkBitmap and do a
byte-for-byte comparison than to hash the two bitmaps and check those.
The example usage above isn't quite working 100% yet. Expectations on some GMs
fail, even with no binary change. I haven't pinned down whether this is due to
- a bug in DM
- flaky GMs
- unthreadsafe GMs
- flaky image decoding
- unthreadsafe image decoding
- something else
but I intend to. Leon, Derek and I have suspected PNG decoding isn't
threadsafe, but are as yet unable to prove it.
I also seem to be able to cause malloc to fail on my laptop if I run too many
configs at once, though I never seem to be using more than ~1G of RAM. Will
track that down too.
BUG=
R=reed@google.com, bsalomon@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/108963002
git-svn-id: http://skia.googlecode.com/svn/trunk@12596 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-10 14:53:16 +00:00
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'../dm/DMExpectationsTask.cpp',
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2013-10-16 13:02:15 +00:00
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'../dm/DMGpuTask.cpp',
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2013-10-28 19:51:26 +00:00
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'../dm/DMPipeTask.cpp',
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2013-10-16 13:02:15 +00:00
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'../dm/DMReplayTask.cpp',
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'../dm/DMReporter.cpp',
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2013-10-21 18:40:25 +00:00
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'../dm/DMSerializeTask.cpp',
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2013-10-16 13:02:15 +00:00
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'../dm/DMTask.cpp',
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'../dm/DMTaskRunner.cpp',
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2013-12-02 13:50:38 +00:00
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'../dm/DMTileGridTask.cpp',
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2013-10-16 13:02:15 +00:00
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'../dm/DMUtil.cpp',
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2013-10-18 20:52:44 +00:00
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'../dm/DMWriteTask.cpp',
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2013-10-16 13:02:15 +00:00
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'../gm/gm.cpp',
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'../gm/gm_expectations.cpp',
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2013-10-28 19:51:26 +00:00
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'../src/pipe/utils/SamplePipeControllers.cpp',
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2013-10-16 13:02:15 +00:00
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'../src/utils/debugger/SkDebugCanvas.cpp',
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'../src/utils/debugger/SkDrawCommand.cpp',
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'../src/utils/debugger/SkObjectParser.cpp',
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],
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'dependencies': [
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'skia_lib.gyp:skia_lib',
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'flags.gyp:flags',
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'jsoncpp.gyp:jsoncpp',
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'gputest.gyp:skgputest',
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],
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}]
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}
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