skia2/gm/simplerect.cpp

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkPath.h"
class SimpleRectGM : public skiagm::GM {
public:
SimpleRectGM() {}
protected:
SkString onShortName() override {
SkString name;
name.printf("simplerect");
return name;
}
SkISize onISize() override {
return SkISize::Make(800, 800);
}
void onDraw(SkCanvas* canvas) override {
canvas->translate(1, 1); // want to exercise non-identity ctm performance
const SkScalar min = -20;
const SkScalar max = 800;
const SkScalar size = 20;
SkRandom rand;
SkPaint paint;
for (int i = 0; i < 10000; i++) {
paint.setColor(sk_tool_utils::color_to_565(rand.nextU() | (0xFF << 24)));
SkScalar x = rand.nextRangeScalar(min, max);
SkScalar y = rand.nextRangeScalar(min, max);
SkScalar w = rand.nextRangeScalar(0, size);
SkScalar h = rand.nextRangeScalar(0, size);
canvas->drawRect(SkRect::MakeXYWH(x, y, w, h), paint);
}
}
bool onAnimate(const SkAnimTimer& timer) override {
return true;
}
private:
typedef GM INHERITED;
};
DEF_GM(return new SimpleRectGM;)