skia2/gn/opts.gni

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# Copyright 2016 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Things are easiest for everyone if these source paths are absolute.
_src = get_path_info("../src", "abspath")
none = [
"$_src/opts/Sk4px_none.h",
"$_src/opts/SkBitmapProcState_opts_none.cpp",
]
armv7 = [
"$_src/opts/SkBitmapProcState_opts_none.cpp",
]
neon = [
"$_src/opts/Sk4px_NEON.h",
"$_src/opts/SkBitmapProcState_arm_neon.cpp",
"$_src/opts/SkBitmapProcState_filter_neon.h",
"$_src/opts/SkBitmapProcState_matrixProcs_neon.cpp",
"$_src/opts/SkBitmapProcState_matrix_neon.h",
"$_src/opts/SkColor_opts_neon.h",
]
arm64 = [
"$_src/opts/Sk4px_NEON.h",
"$_src/opts/SkBitmapProcState_arm_neon.cpp",
"$_src/opts/SkBitmapProcState_filter_neon.h",
"$_src/opts/SkBitmapProcState_matrixProcs_neon.cpp",
"$_src/opts/SkBitmapProcState_matrix_neon.h",
"$_src/opts/SkBitmapProcState_opts_none.cpp",
"$_src/opts/SkColor_opts_neon.h",
]
crc32 = [ "$_src/opts/SkOpts_crc32.cpp" ]
sse2 = [
"$_src/opts/Sk4px_SSE2.h",
"$_src/opts/SkBitmapProcState_opts_SSE2.h",
"$_src/opts/SkBitmapProcState_opts_SSE2.cpp",
"$_src/opts/SkColor_opts_SSE2.h",
"$_src/opts/opts_check_x86.cpp",
]
ssse3 = [
"$_src/opts/SkBitmapProcState_opts_SSSE3.h",
"$_src/opts/SkBitmapProcState_opts_SSSE3.cpp",
"$_src/opts/SkOpts_ssse3.cpp",
]
sse41 = [ "$_src/opts/SkOpts_sse41.cpp" ]
sse42 = [ "$_src/opts/SkOpts_sse42.cpp" ]
avx = [ "$_src/opts/SkOpts_avx.cpp" ]
Reland "Reland "make SkJumper stages normal Skia code"" This is a reland of 78cb579f33943421afc8423a39867fcfd69fed44 This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not by defined(__clang__). The two are usually the same, except when we opt Clang builds into JUMPER_IS_SCALAR artificially. Some Google3 builds use compilers old enough that they barf when compiling our NEON code. It's conceivably also possible to define JUMPER_IS_SCALAR yourself, but I don't think anyone does that. Original change's description: > Reland "make SkJumper stages normal Skia code" > > This is a reland of 22e536e3a1a09405d1c0e6f071717a726d86e8d4 > > Now with fixed #include paths in SkRasterPipeline_opts.h, > and -ffp-contract=fast for the :hsw target to minimize > diffs on non-Windows Clang AVX2/AVX-512 bots. > > Original change's description: > > make SkJumper stages normal Skia code > > > > Enough clients are using Clang now that we can say, use Clang to build > > if you want these software pipeline stages to go fast. > > > > This lets us drop the offline build aspect of SkJumper stages, instead > > building as part of Skia using the SkOpts framework. > > > > I think everything should work, except I've (temporarily) removed > > AVX-512 support. I will put this back in a follow up. > > > > I have had to drop Windows down to __vectorcall and our narrower > > stage calling convention that keeps the d-registers on the stack. > > I tried forcing sysv_abi, but that crashed Clang. :/ > > > > Added a TODO to up the same narrower stage calling convention > > for lowp stages... we just *don't* today, for no good reason. > > > > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383 > > Reviewed-on: https://skia-review.googlesource.com/110641 > > Commit-Queue: Mike Klein <mtklein@chromium.org> > > Reviewed-by: Herb Derby <herb@google.com> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > Change-Id: I44f2c03d33958e3807747e40904b6351957dd448 > Reviewed-on: https://skia-review.googlesource.com/112742 > Reviewed-by: Mike Klein <mtklein@chromium.org> Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d Reviewed-on: https://skia-review.googlesource.com/112744 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2018-02-27 15:37:40 +00:00
hsw = [ "$_src/opts/SkOpts_hsw.cpp" ]