85 lines
2.1 KiB
C
85 lines
2.1 KiB
C
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/*
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* Copyright 2012 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef ANDROID_HWUI_VERTEX_H
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#define ANDROID_HWUI_VERTEX_H
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namespace android {
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namespace uirenderer {
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/**
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* Simple structure to describe a vertex with a position and a texture.
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*/
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struct Vertex {
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float position[2];
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static inline void set(Vertex* vertex, float x, float y) {
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vertex[0].position[0] = x;
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vertex[0].position[1] = y;
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}
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}; // struct Vertex
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/**
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* Simple structure to describe a vertex with a position and a texture.
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*/
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/*struct TextureVertex {
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float position[2];
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float texture[2];
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static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
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vertex[0].position[0] = x;
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vertex[0].position[1] = y;
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vertex[0].texture[0] = u;
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vertex[0].texture[1] = v;
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}
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static inline void setUV(TextureVertex* vertex, float u, float v) {
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vertex[0].texture[0] = u;
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vertex[0].texture[1] = v;
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}
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};*/ // struct TextureVertex
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/**
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* Simple structure to describe a vertex with a position and an alpha value.
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*/
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struct AlphaVertex : Vertex {
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float alpha;
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static inline void set(AlphaVertex* vertex, float x, float y, float alpha) {
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Vertex::set(vertex, x, y);
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vertex[0].alpha = alpha;
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}
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static inline void setColor(AlphaVertex* vertex, float alpha) {
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vertex[0].alpha = alpha;
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}
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}; // struct AlphaVertex
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/**
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* Simple structure to describe a vertex with a position and an alpha value.
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*/
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/*struct AAVertex : Vertex {
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float width;
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float length;
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static inline void set(AAVertex* vertex, float x, float y, float width, float length) {
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Vertex::set(vertex, x, y);
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vertex[0].width = width;
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vertex[0].length = length;
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}
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static inline void setColor(AAVertex* vertex, float width, float length) {
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vertex[0].width = width;
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vertex[0].length = length;
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}
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};*/ // struct AlphaVertex
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_VERTEX_H
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