skia2/tests/sksl/shared/golden/Operators.glsl

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void main() {
float x = 1.0;
float y = 2.0;
int z = 3;
x = -6.0;
y = -1.0;
z = 8;
bool b = false == true || 2.0 >= sqrt(2.0);
bool c = sqrt(2.0) > 2.0;
bool d = b ^^ c;
bool e = b && c;
bool f = b || c;
x += 12.0;
x -= 12.0;
x *= (y /= float(z = 10));
z |= 0;
z &= -1;
z ^= 0;
z >>= 2;
z <<= 4;
z %= 5;
x = float((vec2(sqrt(1.0)) , 6));
y = ((((float(b) * float(c)) * float(d)) * float(e)) * float(f) , 6.0);
z = int((vec2(sqrt(1.0)) , 6));
}