skia2/resources/sksl/inliner/NoInline.sksl

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uniform half4 colorGreen;
noinline half4 multiplyByAlpha(half4 x) {
return x * x.aaaa;
}
noinline half add(half a, half b) {
half c = a + b;
return c;
}
noinline half mul(half a, half b) {
return a * b;
}
noinline half fma(half a, half b, half c) {
return add(mul(a, b), c);
}
half4 main(float2 coords) {
// Functions used multiple times:
half4 result = fma(colorGreen.a, colorGreen.g, colorGreen.r).0x0x;
// Functions used only once:
result = multiplyByAlpha(result);
return result;
}