42 lines
1.4 KiB
GLSL
42 lines
1.4 KiB
GLSL
|
OpCapability Shader
|
||
|
%1 = OpExtInstImport "GLSL.std.450"
|
||
|
OpMemoryModel Logical GLSL450
|
||
|
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
|
||
|
OpExecutionMode %main OriginUpperLeft
|
||
|
OpName %testBlock "testBlock"
|
||
|
OpMemberName %testBlock 0 "x"
|
||
|
OpName %sk_FragColor "sk_FragColor"
|
||
|
OpName %sk_Clockwise "sk_Clockwise"
|
||
|
OpName %main "main"
|
||
|
OpMemberDecorate %testBlock 0 Offset 0
|
||
|
OpDecorate %testBlock Block
|
||
|
OpDecorate %3 DescriptorSet 0
|
||
|
OpDecorate %sk_FragColor RelaxedPrecision
|
||
|
OpDecorate %sk_FragColor Location 0
|
||
|
OpDecorate %sk_FragColor Index 0
|
||
|
OpDecorate %sk_Clockwise RelaxedPrecision
|
||
|
OpDecorate %sk_Clockwise BuiltIn FrontFacing
|
||
|
%float = OpTypeFloat 32
|
||
|
%testBlock = OpTypeStruct %float
|
||
|
%_ptr_Uniform_testBlock = OpTypePointer Uniform %testBlock
|
||
|
%3 = OpVariable %_ptr_Uniform_testBlock Uniform
|
||
|
%v4float = OpTypeVector %float 4
|
||
|
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||
|
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
|
||
|
%bool = OpTypeBool
|
||
|
%_ptr_Input_bool = OpTypePointer Input %bool
|
||
|
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
|
||
|
%void = OpTypeVoid
|
||
|
%14 = OpTypeFunction %void
|
||
|
%int = OpTypeInt 32 1
|
||
|
%int_0 = OpConstant %int 0
|
||
|
%_ptr_Uniform_float = OpTypePointer Uniform %float
|
||
|
%main = OpFunction %void None %14
|
||
|
%15 = OpLabel
|
||
|
%18 = OpAccessChain %_ptr_Uniform_float %3 %int_0
|
||
|
%20 = OpLoad %float %18
|
||
|
%21 = OpCompositeConstruct %v4float %20 %20 %20 %20
|
||
|
OpStore %sk_FragColor %21
|
||
|
OpReturn
|
||
|
OpFunctionEnd
|