skia2/experimental/editor/editor.h

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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#ifndef editor_DEFINED
#define editor_DEFINED
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkString.h"
#include "include/core/SkTextBlob.h"
#include <vector>
class SkCanvas;
class SkShaper;
// TODO: modulize this; editor::Editor becomes SkEditor ?
namespace editor {
class Editor {
public:
void setText(const char* text, size_t len);
int getHeight() const { return fHeight; }
int getMargin() const { return fMargin; }
void paint(SkCanvas* canvas);
void setWidth(int w); // may force re-shape
const SkFont& font() const { return fFont; }
// query buffer:
struct Str {
const char* fPtr = nullptr;
size_t fLen = 0;
};
size_t lineCount() const { return fLines.size(); }
Str line(size_t index) const { return fLines[index].text(); }
int lineHeight(size_t index) const { return fLines[index].fHeight; }
// experimental interface
void select(unsigned lineIndex) { fLines[lineIndex].fSelected = !fLines[lineIndex].fSelected; }
private:
struct TextLine {
SkString fText;
std::vector<SkRect> fCursorPos;
int fHeight = 0;
sk_sp<const SkTextBlob> fBlob;
bool fSelected = false; // Will allow selection of subset of text later.
// Also will track presence of cursor.
TextLine(SkString s) : fText(std::move(s)) {}
Str text() const { return Str{fText.c_str(), fText.size()}; }
};
std::vector<TextLine> fLines;
int fMargin = 10;
int fWidth = 0;
int fHeight = 0;
SkFont fFont{nullptr, 48};
SkColor4f fBackgroundColor = {0.8f, 0.8f, 0.8f, 1};
SkColor4f fForegroundColor = {0, 0, 0, 1};
static void Shape(TextLine*, SkShaper*, float width, const SkFont&);
};
} // namespace editor
#endif // editor_DEFINED