skia2/bench/BitmapBench.cpp

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkPaint.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkRandom.h"
#include "SkString.h"
static const char* gTileName[] = {
"clamp", "repeat", "mirror"
};
static const char* gConfigName[] = {
"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
};
static void drawIntoBitmap(const SkBitmap& bm) {
const int w = bm.width();
const int h = bm.height();
SkCanvas canvas(bm);
SkPaint p;
p.setAntiAlias(true);
p.setColor(SK_ColorRED);
canvas.drawCircle(SkIntToScalar(w)/2, SkIntToScalar(h)/2,
SkIntToScalar(SkMin32(w, h))*3/8, p);
SkRect r;
r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SkIntToScalar(4));
p.setColor(SK_ColorBLUE);
canvas.drawRect(r, p);
}
static int conv6ToByte(int x) {
return x * 0xFF / 5;
}
static int convByteTo6(int x) {
return x * 5 / 255;
}
static uint8_t compute666Index(SkPMColor c) {
int r = SkGetPackedR32(c);
int g = SkGetPackedG32(c);
int b = SkGetPackedB32(c);
return convByteTo6(r) * 36 + convByteTo6(g) * 6 + convByteTo6(b);
}
static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) {
SkColorTable* ctable = new SkColorTable(216);
SkPMColor* colors = ctable->lockColors();
// rrr ggg bbb
for (int r = 0; r < 6; r++) {
int rr = conv6ToByte(r);
for (int g = 0; g < 6; g++) {
int gg = conv6ToByte(g);
for (int b = 0; b < 6; b++) {
int bb = conv6ToByte(b);
*colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
}
}
}
ctable->unlockColors(true);
dst->setConfig(SkBitmap::kIndex8_Config, src.width(), src.height());
dst->allocPixels(ctable);
ctable->unref();
SkAutoLockPixels alps(src);
SkAutoLockPixels alpd(*dst);
for (int y = 0; y < src.height(); y++) {
const SkPMColor* srcP = src.getAddr32(0, y);
uint8_t* dstP = dst->getAddr8(0, y);
for (int x = src.width() - 1; x >= 0; --x) {
*dstP++ = compute666Index(*srcP++);
}
}
}
/* Variants for bitmaps
- src depth (32 w+w/o alpha), 565, 4444, index, a8
- paint options: filtering, dither, alpha
- matrix options: translate, scale, rotate, persp
- tiling: none, repeat, mirror, clamp
*/
class BitmapBench : public SkBenchmark {
SkBitmap fBitmap;
SkPaint fPaint;
bool fIsOpaque;
bool fForceUpdate; //bitmap marked as dirty before each draw. forces bitmap to be updated on device cache
int fTileX, fTileY; // -1 means don't use shader
SkString fName;
enum { N = SkBENCHLOOP(300) };
public:
BitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
bool forceUpdate = false, bool bitmapVolatile = false,
int tx = -1, int ty = -1)
: INHERITED(param), fIsOpaque(isOpaque), fForceUpdate(forceUpdate), fTileX(tx), fTileY(ty) {
const int w = 128;
const int h = 128;
SkBitmap bm;
if (SkBitmap::kIndex8_Config == c) {
bm.setConfig(SkBitmap::kARGB_8888_Config, w, h);
} else {
bm.setConfig(c, w, h);
}
bm.allocPixels();
bm.eraseColor(isOpaque ? SK_ColorBLACK : 0);
drawIntoBitmap(bm);
if (SkBitmap::kIndex8_Config == c) {
convertToIndex666(bm, &fBitmap);
} else {
fBitmap = bm;
}
if (fBitmap.getColorTable()) {
fBitmap.getColorTable()->setIsOpaque(isOpaque);
}
fBitmap.setIsOpaque(isOpaque);
fBitmap.setIsVolatile(bitmapVolatile);
}
protected:
virtual const char* onGetName() {
fName.set("bitmap");
if (fTileX >= 0) {
fName.appendf("_%s", gTileName[fTileX]);
if (fTileY != fTileX) {
fName.appendf("_%s", gTileName[fTileY]);
}
}
fName.appendf("_%s%s", gConfigName[fBitmap.config()],
fIsOpaque ? "" : "_A");
if (fForceUpdate)
fName.append("_update");
if (fBitmap.isVolatile())
fName.append("_volatile");
return fName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
SkIPoint dim = this->getSize();
SkRandom rand;
SkPaint paint(fPaint);
this->setupPaint(&paint);
const SkBitmap& bitmap = fBitmap;
const SkScalar x0 = SkIntToScalar(-bitmap.width() / 2);
const SkScalar y0 = SkIntToScalar(-bitmap.height() / 2);
for (int i = 0; i < N; i++) {
SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
if (fForceUpdate)
bitmap.notifyPixelsChanged();
canvas->drawBitmap(bitmap, x, y, &paint);
}
}
private:
typedef SkBenchmark INHERITED;
};
/** Explicitly invoke some filter types to improve coverage of acceleration
procs. */
class FilterBitmapBench : public BitmapBench {
bool fScale;
bool fRotate;
bool fFilter;
SkString fFullName;
enum { N = SkBENCHLOOP(300) };
public:
FilterBitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
bool forceUpdate = false, bool bitmapVolatile = false,
int tx = -1, int ty = -1, bool addScale = false,
bool addRotate = false, bool addFilter = false)
: INHERITED(param, isOpaque, c, forceUpdate, bitmapVolatile, tx, ty)
, fScale(addScale), fRotate(addRotate), fFilter(addFilter) {
}
protected:
virtual const char* onGetName() {
fFullName.set(INHERITED::onGetName());
if (fScale)
fFullName.append("_scale");
if (fRotate)
fFullName.append("_rotate");
if (fFilter)
fFullName.append("_filter");
return fFullName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
SkISize dim = canvas->getDeviceSize();
if (fScale) {
const SkScalar x = SkIntToScalar(dim.fWidth) / 2;
const SkScalar y = SkIntToScalar(dim.fHeight) / 2;
canvas->translate(x, y);
// just enough so we can't take the sprite case
canvas->scale(SK_Scalar1 * 99/100, SK_Scalar1 * 99/100);
canvas->translate(-x, -y);
}
if (fRotate) {
const SkScalar x = SkIntToScalar(dim.fWidth) / 2;
const SkScalar y = SkIntToScalar(dim.fHeight) / 2;
canvas->translate(x, y);
canvas->rotate(SkIntToScalar(35));
canvas->translate(-x, -y);
}
this->setForceFilter(fFilter);
INHERITED::onDraw(canvas);
}
private:
typedef BitmapBench INHERITED;
};
static SkBenchmark* Fact0(void* p) { return new BitmapBench(p, false, SkBitmap::kARGB_8888_Config); }
static SkBenchmark* Fact1(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config); }
static SkBenchmark* Fact2(void* p) { return new BitmapBench(p, true, SkBitmap::kRGB_565_Config); }
static SkBenchmark* Fact3(void* p) { return new BitmapBench(p, false, SkBitmap::kARGB_4444_Config); }
static SkBenchmark* Fact4(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_4444_Config); }
static SkBenchmark* Fact5(void* p) { return new BitmapBench(p, false, SkBitmap::kIndex8_Config); }
static SkBenchmark* Fact6(void* p) { return new BitmapBench(p, true, SkBitmap::kIndex8_Config); }
static SkBenchmark* Fact7(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true); }
static SkBenchmark* Fact8(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false); }
// scale filter -> S32_opaque_D32_filter_DX_{SSE2,SSSE3} and Fact9 is also for S32_D16_filter_DX_SSE2
static SkBenchmark* Fact9(void* p) { return new FilterBitmapBench(p, false, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, false, true); }
static SkBenchmark* Fact10(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, false, true); }
static SkBenchmark* Fact11(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true, -1, -1, true, false, true); }
static SkBenchmark* Fact12(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false, -1, -1, true, false, true); }
// scale rotate filter -> S32_opaque_D32_filter_DXDY_{SSE2,SSSE3}
static SkBenchmark* Fact13(void* p) { return new FilterBitmapBench(p, false, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, true, true); }
static SkBenchmark* Fact14(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, true, true); }
static SkBenchmark* Fact15(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true, -1, -1, true, true, true); }
static SkBenchmark* Fact16(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false, -1, -1, true, true, true); }
static BenchRegistry gReg0(Fact0);
static BenchRegistry gReg1(Fact1);
static BenchRegistry gReg2(Fact2);
static BenchRegistry gReg3(Fact3);
static BenchRegistry gReg4(Fact4);
static BenchRegistry gReg5(Fact5);
static BenchRegistry gReg6(Fact6);
static BenchRegistry gReg7(Fact7);
static BenchRegistry gReg8(Fact8);
static BenchRegistry gReg9(Fact9);
static BenchRegistry gReg10(Fact10);
static BenchRegistry gReg11(Fact11);
static BenchRegistry gReg12(Fact12);
static BenchRegistry gReg13(Fact13);
static BenchRegistry gReg14(Fact14);
static BenchRegistry gReg15(Fact15);
static BenchRegistry gReg16(Fact16);