2020-01-10 20:22:09 +00:00
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// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) {
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void draw(SkCanvas* canvas) {
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canvas->clear(SK_ColorWHITE);
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SkMatrix matrix;
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matrix.setScale(0.75f, 0.75f);
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matrix.preRotate(30.0f);
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SkPaint paint;
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2020-12-10 19:55:43 +00:00
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paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
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SkSamplingOptions(), matrix));
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2020-01-10 20:22:09 +00:00
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canvas->drawPaint(paint);
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}
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} // END FIDDLE
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