skia2/docs/examples/skpaint_bitmap_shader.cpp

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// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) {
void draw(SkCanvas* canvas) {
canvas->clear(SK_ColorWHITE);
SkMatrix matrix;
matrix.setScale(0.75f, 0.75f);
matrix.preRotate(30.0f);
SkPaint paint;
paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
SkSamplingOptions(), matrix));
canvas->drawPaint(paint);
}
} // END FIDDLE