11 lines
187 B
Plaintext
11 lines
187 B
Plaintext
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out vec4 sk_FragColor;
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void main() {
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vec4 v = vec4(sqrt(1.0));
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float x = v[0];
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float y = v[1];
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float z = v[2];
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float w = v[3];
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sk_FragColor = vec4(x, y, z, w);
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}
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