skia2/tests/QuickRejectTest.cpp

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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkImageFilters.h"
#include "src/core/SkArenaAlloc.h"
#include "tests/Test.h"
static void test_drawBitmap(skiatest::Reporter* reporter) {
SkBitmap src;
src.allocN32Pixels(10, 10);
src.eraseColor(SK_ColorWHITE);
SkBitmap dst;
dst.allocN32Pixels(10, 10);
dst.eraseColor(SK_ColorTRANSPARENT);
SkCanvas canvas(dst);
SkPaint paint;
// we are initially transparent
REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5));
// we see the bitmap drawn
canvas.drawBitmap(src, 0, 0, &paint);
REPORTER_ASSERT(reporter, 0xFFFFFFFF == *dst.getAddr32(5, 5));
// reverify we are clear again
dst.eraseColor(SK_ColorTRANSPARENT);
REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5));
// if the bitmap is clipped out, we don't draw it
canvas.drawBitmap(src, SkIntToScalar(-10), 0, &paint);
REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5));
}
static void test_layers(skiatest::Reporter* reporter) {
SkCanvas canvas(100, 100);
SkRect r = SkRect::MakeWH(10, 10);
REPORTER_ASSERT(reporter, false == canvas.quickReject(r));
r.offset(300, 300);
REPORTER_ASSERT(reporter, true == canvas.quickReject(r));
// Test that saveLayer updates quickReject
SkRect bounds = SkRect::MakeLTRB(50, 50, 70, 70);
canvas.saveLayer(&bounds, nullptr);
REPORTER_ASSERT(reporter, true == canvas.quickReject(SkRect::MakeWH(10, 10)));
REPORTER_ASSERT(reporter, false == canvas.quickReject(SkRect::MakeWH(60, 60)));
}
static void test_quick_reject(skiatest::Reporter* reporter) {
SkCanvas canvas(100, 100);
SkRect r0 = SkRect::MakeLTRB(-50.0f, -50.0f, 50.0f, 50.0f);
SkRect r1 = SkRect::MakeLTRB(-50.0f, 110.0f, 50.0f, 120.0f);
SkRect r2 = SkRect::MakeLTRB(110.0f, -50.0f, 120.0f, 50.0f);
SkRect r3 = SkRect::MakeLTRB(-120.0f, -50.0f, 120.0f, 50.0f);
SkRect r4 = SkRect::MakeLTRB(-50.0f, -120.0f, 50.0f, 120.0f);
SkRect r5 = SkRect::MakeLTRB(-120.0f, -120.0f, 120.0f, 120.0f);
SkRect r6 = SkRect::MakeLTRB(-120.0f, -120.0f, -110.0f, -110.0f);
SkRect r7 = SkRect::MakeLTRB(SK_ScalarNaN, -50.0f, 50.0f, 50.0f);
SkRect r8 = SkRect::MakeLTRB(-50.0f, SK_ScalarNaN, 50.0f, 50.0f);
SkRect r9 = SkRect::MakeLTRB(-50.0f, -50.0f, SK_ScalarNaN, 50.0f);
SkRect r10 = SkRect::MakeLTRB(-50.0f, -50.0f, 50.0f, SK_ScalarNaN);
REPORTER_ASSERT(reporter, false == canvas.quickReject(r0));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r1));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r2));
REPORTER_ASSERT(reporter, false == canvas.quickReject(r3));
REPORTER_ASSERT(reporter, false == canvas.quickReject(r4));
REPORTER_ASSERT(reporter, false == canvas.quickReject(r5));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r6));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r7));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r8));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r9));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r10));
SkMatrix m = SkMatrix::Scale(2, 2);
m.setTranslateX(10.0f);
m.setTranslateY(10.0f);
canvas.setMatrix(m);
SkRect r11 = SkRect::MakeLTRB(5.0f, 5.0f, 100.0f, 100.0f);
SkRect r12 = SkRect::MakeLTRB(5.0f, 50.0f, 100.0f, 100.0f);
SkRect r13 = SkRect::MakeLTRB(50.0f, 5.0f, 100.0f, 100.0f);
REPORTER_ASSERT(reporter, false == canvas.quickReject(r11));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r12));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r13));
}
DEF_TEST(QuickReject, reporter) {
test_drawBitmap(reporter);
test_layers(reporter);
test_quick_reject(reporter);
}
// Regression test to make sure that we keep fIsScaleTranslate up to date on the canvas.
// It is possible to set a new matrix on the canvas without calling setMatrix(). This tests
// that code path.
DEF_TEST(QuickReject_MatrixState, reporter) {
SkCanvas canvas(100, 100);
SkMatrix matrix;
matrix.setRotate(45.0f);
canvas.setMatrix(matrix);
SkPaint paint;
sk_sp<SkImageFilter> filter = SkImageFilters::DistantLitDiffuse(
SkPoint3::Make(1.0f, 1.0f, 1.0f), 0xFF0000FF, 2.0f, 0.5f, nullptr);
REPORTER_ASSERT(reporter, filter);
paint.setImageFilter(filter);
SkCanvas::SaveLayerRec rec;
rec.fPaint = &paint;
canvas.saveLayer(rec);
// quickReject() will assert if the matrix is out of sync.
canvas.quickReject(SkRect::MakeWH(100.0f, 100.0f));
}