skia2/fuzz/FuzzCanvas.cpp

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Fuzz.h"
#include "FuzzCanvas.h"
// CORE
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkPathEffect.h"
#include "SkPictureRecorder.h"
#include "SkRegion.h"
#include "SkTypeface.h"
// EFFECTS
#include "SkGaussianEdgeShader.h"
#include "SkGradientShader.h"
#include "SkPerlinNoiseShader.h"
// SRC
#include "SkUtils.h"
// TODO:
// SkCanvas::drawTextBlob
// SkCanvas::drawTextRSXform
// SkPaint::kGlyphID_TextEncoding
// SkPaint::kUTF16_TextEncoding
// SkPaint::kUTF32_TextEncoding
// SkColorFilter
// SkImageFilter
// SkMaskFilter
// SkPathEffect
// SkPictureShader
// SkTypeface
template <typename T, void (SkPaint::*S)(T)>
inline void fuzz_input(Fuzz* fuzz, SkPaint* paint) {
T value;
fuzz->next(&value);
(paint->*S)(value);
}
template <typename T, void (SkPaint::*S)(T)>
inline void fuzz_enum_input(Fuzz* fuzz, SkPaint* paint, T rmin, T rmax) {
using U = skstd::underlying_type_t<T>;
U value;
fuzz->nextRange(&value, (U)rmin, (U)rmax);
(paint->*S)((T)value);
}
// be careful: `foo(make_bool(f), make_bool(f))` is undefined.
static bool make_bool(Fuzz* fuzz) {
bool b;
fuzz->next(&b);
return b;
}
template <int MAX_OPS>
static void fuzz_path(Fuzz* fuzz, SkPath* path) {
uint8_t fillType;
fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType);
path->setFillType((SkPath::FillType)fillType);
uint8_t numOps;
fuzz->nextRange(&numOps, 2, MAX_OPS);
for (uint8_t i = 0; i < numOps; ++i) {
uint8_t op;
fuzz->nextRange(&op, 0, 6);
SkScalar a, b, c, d, e, f;
switch (op) {
case 0:
fuzz->next(&a, &b);
path->moveTo(a, b);
break;
case 1:
fuzz->next(&a, &b);
path->lineTo(a, b);
break;
case 2:
fuzz->next(&a, &b, &c, &d);
path->quadTo(a, b, c, d);
break;
case 3:
fuzz->next(&a, &b, &c, &d, &e);
path->conicTo(a, b, c, d, e);
break;
case 4:
fuzz->next(&a, &b, &c, &d, &e, &f);
path->cubicTo(a, b, c, d, e, f);
break;
case 5:
fuzz->next(&a, &b, &c, &d, &e);
path->arcTo(a, b, c, d, e);
break;
case 6:
path->close();
break;
default:
break;
}
}
}
static void fuzz_region(Fuzz* fuzz, SkRegion* region) {
uint8_t N;
fuzz->nextRange(&N, 0, 10);
for (uint8_t i = 0; i < N; ++i) {
SkIRect r;
uint8_t op;
fuzz->next(&r);
r.sort();
fuzz->nextRange(&op, 0, (uint8_t)SkRegion::kLastOp);
if (!region->op(r, (SkRegion::Op)op)) {
return;
}
}
}
template <> inline void Fuzz::next(SkShader::TileMode* m) {
using U = skstd::underlying_type_t<SkShader::TileMode>;
this->nextRange((U*)m, (U)0, (U)(SkShader::kTileModeCount - 1));
}
template <> inline void Fuzz::next(SkMatrix* m) {
constexpr int kArrayLength = 9;
SkScalar buffer[kArrayLength];
int matrixType;
this->nextRange(&matrixType, 0, 4);
switch (matrixType) {
case 0: // identity
*m = SkMatrix::I();
return;
case 1: // translate
this->nextRange(&buffer[0], -4000.0f, 4000.0f);
this->nextRange(&buffer[1], -4000.0f, 4000.0f);
*m = SkMatrix::MakeTrans(buffer[0], buffer[1]);
return;
case 2: // translate + scale
this->nextRange(&buffer[0], -400.0f, 400.0f);
this->nextRange(&buffer[1], -400.0f, 400.0f);
this->nextRange(&buffer[2], -4000.0f, 4000.0f);
this->nextRange(&buffer[3], -4000.0f, 4000.0f);
*m = SkMatrix::MakeScale(buffer[0], buffer[1]);
m->postTranslate(buffer[2], buffer[3]);
return;
case 3: // affine
this->nextN(buffer, 6);
m->setAffine(buffer);
return;
case 4: // perspective
this->nextN(buffer, kArrayLength);
m->set9(buffer);
return;
default:
return;
}
}
template <> inline void Fuzz::next(SkRRect* rr) {
SkRect r;
SkVector radii[4];
this->next(&r);
this->nextN(radii, 4);
rr->setRectRadii(r, radii);
SkASSERT(rr->isValid());
}
template <> inline void Fuzz::next(SkBlendMode* mode) {
using U = skstd::underlying_type_t<SkBlendMode>;
this->nextRange((U*)mode, (U)0, (U)SkBlendMode::kLastMode);
}
sk_sp<SkImage> MakeFuzzImage(Fuzz*);
SkBitmap MakeFuzzBitmap(Fuzz*);
sk_sp<SkColorFilter> MakeColorFilter(Fuzz* fuzz) { return nullptr; /*TODO*/ }
void make_pos(Fuzz* fuzz, SkScalar* pos, int colorCount) {
SkScalar totalPos = 0;
for (int i = 0; i < colorCount; ++i) {
fuzz->nextRange(&pos[i], 1.0f, 1024.0f);
totalPos += pos[i];
}
totalPos = 1.0f / totalPos;
for (int i = 0; i < colorCount; ++i) {
pos[i] *= totalPos;
}
//SkASSERT(fabs(pos[colorCount - 1] - 1.0f) < 0.00001f);
pos[colorCount - 1] = 1.0f;
}
sk_sp<SkShader> MakeFuzzShader(Fuzz* fuzz, int depth) {
sk_sp<SkShader> shader1(nullptr), shader2(nullptr);
sk_sp<SkColorFilter> colorFilter(nullptr);
SkBitmap bitmap;
sk_sp<SkImage> img;
SkShader::TileMode tmX, tmY;
bool useMatrix;
SkColor color;
SkMatrix matrix;
SkBlendMode blendMode;
int shaderType;
if (depth <= 0) {
return nullptr;
}
fuzz->nextRange(&shaderType, 0, 13);
switch (shaderType) {
case 0:
return nullptr;
case 1:
return SkShader::MakeEmptyShader();
case 2:
fuzz->next(&color);
return SkShader::MakeColorShader(color);
case 3:
img = MakeFuzzImage(fuzz);
fuzz->next(&tmX, &tmY, &useMatrix);
if (useMatrix) {
fuzz->next(&matrix);
}
return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr);
case 4:
bitmap = MakeFuzzBitmap(fuzz);
fuzz->next(&tmX, &tmY, &useMatrix);
if (useMatrix) {
fuzz->next(&matrix);
}
return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr);
case 5:
shader1 = MakeFuzzShader(fuzz, depth - 1); // limit recursion.
fuzz->next(&matrix);
return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr;
case 6:
shader1 = MakeFuzzShader(fuzz, depth - 1); // limit recursion.
colorFilter = MakeColorFilter(fuzz);
return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr;
case 7:
shader1 = MakeFuzzShader(fuzz, depth - 1); // limit recursion.
shader2 = MakeFuzzShader(fuzz, depth - 1);
fuzz->next(&blendMode);
return SkShader::MakeComposeShader(std::move(shader1), std::move(shader2), blendMode);
// EFFECTS:
case 8:
return SkGaussianEdgeShader::Make();
case 9:
{
constexpr int kMaxColors = 12;
SkPoint pts[2];
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
int colorCount;
bool usePos;
fuzz->nextN(&pts, 2);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
fuzz->next(&tmX, &useMatrix, &usePos);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
make_pos(fuzz, pos, colorCount);
}
return SkGradientShader::MakeLinear(pts,
colors,
usePos ? pos : nullptr,
colorCount,
tmX, 0,
useMatrix ? &matrix : nullptr);
}
case 10:
{
constexpr int kMaxColors = 12;
SkPoint center;
SkScalar radius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&tmX, &useMatrix, &usePos, &center, &radius);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
make_pos(fuzz, pos, colorCount);
}
return SkGradientShader::MakeRadial(center, radius, colors,
usePos ? pos : nullptr,
colorCount, tmX, 0,
useMatrix ? &matrix : nullptr);
}
case 11:
{
constexpr int kMaxColors = 12;
SkPoint start, end;
SkScalar startRadius, endRadius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&tmX, &useMatrix, &usePos, &startRadius, &endRadius, &start, &end);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
make_pos(fuzz, pos, colorCount);
}
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius,
colors, usePos ? pos : nullptr,
colorCount, tmX, 0,
useMatrix ? &matrix : nullptr);
}
case 12:
{
constexpr int kMaxColors = 12;
SkScalar cx, cy;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&cx, &cy, &useMatrix, &usePos);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
fuzz->next(&matrix);
}
if (usePos) {
make_pos(fuzz, pos, colorCount);
}
return SkGradientShader::MakeSweep(cx, cy, colors, usePos ? pos : nullptr,
colorCount, 0, useMatrix ? &matrix : nullptr);
}
case 13:
{
SkScalar baseFrequencyX, baseFrequencyY, seed;
int numOctaves;
SkISize tileSize;
bool useTileSize, turbulence;
fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence);
if (useTileSize) {
fuzz->next(&tileSize);
}
fuzz->nextRange(&numOctaves, 2, 7);
if (turbulence) {
return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
} else {
return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
}
}
default:
break;
}
return nullptr;
}
sk_sp<SkPathEffect> MakeFuzzPathEffect(Fuzz* fuzz) { return nullptr; /*TODO*/ }
sk_sp<SkMaskFilter> MakeFuzzMaskFilter(Fuzz* fuzz) { return nullptr; /*TODO*/ }
sk_sp<SkTypeface> MakeFuzzTypeface(Fuzz* fuzz) { return nullptr; /*TODO*/ }
sk_sp<SkImageFilter> MakeFuzzImageFilter(Fuzz* fuzz) { return nullptr; /*TODO*/ }
sk_sp<SkImage> MakeFuzzImage(Fuzz* fuzz) {
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
SkAutoTMalloc<SkPMColor> data(w * h);
SkPixmap pixmap(SkImageInfo::MakeN32Premul(w, h), data.get(), w * sizeof(SkPMColor));
int n = w * h;
for (int i = 0; i < n; ++i) {
SkColor c;
fuzz->next(&c);
data[i] = SkPreMultiplyColor(c);
}
(void)data.release();
return SkImage::MakeFromRaster(
pixmap, [](const void* p, void*) { sk_free((void*)p); }, nullptr);
}
SkBitmap MakeFuzzBitmap(Fuzz* fuzz) {
SkBitmap bitmap;
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
bitmap.allocN32Pixels(w, h);
SkAutoLockPixels autoLockPixels(bitmap);
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
SkColor c;
fuzz->next(&c);
*bitmap.getAddr32(x, y) = SkPreMultiplyColor(c);
}
}
return bitmap;
}
SkString MakeRandomUtf8(Fuzz* fuzz) {
SkString result;
const SkUnichar ranges[][2] = {
{0x0020, 0x007F},
{0x00A1, 0x0250},
{0x0400, 0x0500},
};
int32_t count = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i){
count += (ranges[i][1] - ranges[i][0]);
}
constexpr int kMaxLength = 30;
SkUnichar buffer[kMaxLength];
int length;
fuzz->nextRange(&length, 1, kMaxLength);
size_t utf8len = 0;
for (int j = 0; j < length; ++j) {
int32_t value;
fuzz->nextRange(&value, 0, count);
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i){
if (value + ranges[i][0] < ranges[i][1]) {
buffer[j] = value + ranges[i][0];
break;
} else {
value -= (ranges[i][1] - ranges[i][0]);
}
}
utf8len += SkUTF8_FromUnichar(buffer[j], nullptr);
}
result.resize(utf8len);
char* ptr = result.writable_str();
for (int j = 0; j < length; ++j) {
ptr += SkUTF8_FromUnichar(buffer[j], ptr);
}
return result;
};
void FuzzPaint(Fuzz* fuzz, SkPaint* paint, int depth) {
if (!fuzz || !paint || depth <= 0) {
return;
}
fuzz_input<bool, &SkPaint::setAntiAlias>(fuzz, paint);
fuzz_input<bool, &SkPaint::setDither>(fuzz, paint);
fuzz_input<SkColor, &SkPaint::setColor>(fuzz, paint);
fuzz_enum_input<SkBlendMode, &SkPaint::setBlendMode>(fuzz, paint, (SkBlendMode)0,
SkBlendMode::kLastMode);
fuzz_enum_input<SkPaint::Hinting, &SkPaint::setHinting>(fuzz, paint, SkPaint::kNo_Hinting,
SkPaint::kFull_Hinting);
fuzz_enum_input<SkFilterQuality, &SkPaint::setFilterQuality>(
fuzz, paint, SkFilterQuality::kNone_SkFilterQuality,
SkFilterQuality::kLast_SkFilterQuality);
fuzz_enum_input<SkPaint::Style, &SkPaint::setStyle>(fuzz, paint, SkPaint::kFill_Style,
SkPaint::kStrokeAndFill_Style);
paint->setShader(MakeFuzzShader(fuzz, depth));
paint->setPathEffect(MakeFuzzPathEffect(fuzz));
paint->setMaskFilter(MakeFuzzMaskFilter(fuzz));
paint->setImageFilter(MakeFuzzImageFilter(fuzz));
paint->setColorFilter(MakeColorFilter(fuzz));
if (paint->getStyle() != SkPaint::kFill_Style) {
fuzz_input<SkScalar, &SkPaint::setStrokeWidth>(fuzz, paint);
fuzz_input<SkScalar, &SkPaint::setStrokeMiter>(fuzz, paint);
fuzz_enum_input<SkPaint::Cap, &SkPaint::setStrokeCap>(fuzz, paint, SkPaint::kButt_Cap,
SkPaint::kLast_Cap);
fuzz_enum_input<SkPaint::Join, &SkPaint::setStrokeJoin>(fuzz, paint, SkPaint::kMiter_Join,
SkPaint::kLast_Join);
}
}
void FuzzPaintText(Fuzz* fuzz, SkPaint* paint) {
paint->setTypeface(MakeFuzzTypeface(fuzz));
fuzz_input<SkScalar, &SkPaint::setTextSize>(fuzz, paint);
fuzz_input<SkScalar, &SkPaint::setTextScaleX>(fuzz, paint);
fuzz_input<SkScalar, &SkPaint::setTextSkewX>(fuzz, paint);
fuzz_input<bool, &SkPaint::setLinearText>(fuzz, paint);
fuzz_input<bool, &SkPaint::setSubpixelText>(fuzz, paint);
fuzz_input<bool, &SkPaint::setLCDRenderText>(fuzz, paint);
fuzz_input<bool, &SkPaint::setEmbeddedBitmapText>(fuzz, paint);
fuzz_input<bool, &SkPaint::setAutohinted>(fuzz, paint);
fuzz_input<bool, &SkPaint::setVerticalText>(fuzz, paint);
fuzz_input<bool, &SkPaint::setFakeBoldText>(fuzz, paint);
fuzz_input<bool, &SkPaint::setDevKernText>(fuzz, paint);
fuzz_enum_input<SkPaint::Align, &SkPaint::setTextAlign>(fuzz, paint, SkPaint::kLeft_Align,
SkPaint::kRight_Align);
paint->setTextEncoding(SkPaint::kUTF8_TextEncoding);
// TODO: handle other encodings.
// fuzz_enum_input<SkPaint::TextEncoding, &SkPaint::setTextEncoding>(
// fuzz, paint, SkPaint::kUTF8_TextEncoding, SkPaint::kGlyphID_TextEncoding);
}
static sk_sp<SkPicture> make_picture(Fuzz*, int depth);
void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 4) {
if (!fuzz || !canvas || depth <= 0) {
return;
}
SkAutoCanvasRestore autoCanvasRestore(canvas, false);
unsigned N;
fuzz->nextRange(&N, 0, 2000);
for (unsigned i = 0; i < N; ++i) {
if (fuzz->exhausted()) {
return;
}
SkPaint paint;
SkMatrix matrix;
unsigned drawCommand;
fuzz->nextRange(&drawCommand, 0, 54);
switch (drawCommand) {
case 0:
canvas->flush();
break;
case 1:
canvas->save();
break;
case 2: {
SkRect bounds;
fuzz->next(&bounds);
FuzzPaint(fuzz, &paint, depth);
canvas->saveLayer(&bounds, &paint);
break;
}
case 3: {
SkRect bounds;
fuzz->next(&bounds);
canvas->saveLayer(&bounds, nullptr);
break;
}
case 4:
FuzzPaint(fuzz, &paint, depth);
canvas->saveLayer(nullptr, &paint);
break;
case 5:
canvas->saveLayer(nullptr, nullptr);
break;
case 6: {
uint8_t alpha;
fuzz->next(&alpha);
canvas->saveLayerAlpha(nullptr, (U8CPU)alpha);
break;
}
case 7: {
SkRect bounds;
uint8_t alpha;
fuzz->next(&bounds, &alpha);
canvas->saveLayerAlpha(&bounds, (U8CPU)alpha);
break;
}
case 8: {
SkCanvas::SaveLayerRec saveLayerRec;
SkRect bounds;
if (make_bool(fuzz)) {
fuzz->next(&bounds);
saveLayerRec.fBounds = &bounds;
}
if (make_bool(fuzz)) {
FuzzPaint(fuzz, &paint, depth);
saveLayerRec.fPaint = &paint;
}
sk_sp<SkImageFilter> imageFilter;
if (make_bool(fuzz)) {
imageFilter = MakeFuzzImageFilter(fuzz);
saveLayerRec.fBackdrop = imageFilter.get();
}
if (make_bool(fuzz)) {
saveLayerRec.fSaveLayerFlags |= SkCanvas::kIsOpaque_SaveLayerFlag;
}
if (make_bool(fuzz)) {
saveLayerRec.fSaveLayerFlags |= SkCanvas::kPreserveLCDText_SaveLayerFlag;
}
canvas->saveLayer(saveLayerRec);
break;
}
case 9:
canvas->restore();
break;
case 10: {
int saveCount;
fuzz->next(&saveCount);
canvas->restoreToCount(saveCount);
break;
}
case 11: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->translate(x, y);
break;
}
case 12: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->scale(x, y);
break;
}
case 13: {
SkScalar v;
fuzz->next(&v);
canvas->rotate(v);
break;
}
case 14: {
SkScalar x, y, v;
fuzz->next(&x, &y, &v);
canvas->rotate(v, x, y);
break;
}
case 15: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->skew(x, y);
break;
}
case 16: {
SkMatrix mat;
fuzz->next(&mat);
canvas->concat(mat);
break;
}
case 17: {
SkMatrix mat;
fuzz->next(&mat);
canvas->setMatrix(mat);
break;
}
case 18:
canvas->resetMatrix();
break;
case 19: {
SkRect r;
int op;
bool doAntiAlias;
fuzz->next(&r, &doAntiAlias);
fuzz->nextRange(&op, 0, 1);
r.sort();
canvas->clipRect(r, (SkClipOp)op, doAntiAlias);
break;
}
case 20: {
SkRRect rr;
int op;
bool doAntiAlias;
fuzz->next(&rr);
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipRRect(rr, (SkClipOp)op, doAntiAlias);
break;
}
case 21: {
SkPath path;
fuzz_path<30>(fuzz, &path);
int op;
bool doAntiAlias;
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipPath(path, (SkClipOp)op, doAntiAlias);
break;
}
case 22: {
SkRegion region;
fuzz_region(fuzz, &region);
int op;
fuzz->nextRange(&op, 0, 1);
canvas->clipRegion(region, (SkClipOp)op);
break;
}
case 23:
FuzzPaint(fuzz, &paint, depth);
canvas->drawPaint(paint);
break;
case 24: {
FuzzPaint(fuzz, &paint, depth);
uint8_t pointMode;
fuzz->nextRange(&pointMode, 0, 3);
size_t count;
constexpr int kMaxCount = 30;
fuzz->nextRange(&count, 0, kMaxCount);
SkPoint pts[kMaxCount];
fuzz->nextN(pts, count);
canvas->drawPoints((SkCanvas::PointMode)pointMode, count, pts, paint);
break;
}
case 25: {
FuzzPaint(fuzz, &paint, depth);
SkRect r;
fuzz->next(&r);
canvas->drawRect(r, paint);
break;
}
case 26: {
FuzzPaint(fuzz, &paint, depth);
SkRegion region;
fuzz_region(fuzz, &region);
canvas->drawRegion(region, paint);
break;
}
case 27: {
FuzzPaint(fuzz, &paint, depth);
SkRect r;
fuzz->next(&r);
canvas->drawOval(r, paint);
break;
}
case 29: {
FuzzPaint(fuzz, &paint, depth);
SkRRect rr;
fuzz->next(&rr);
canvas->drawRRect(rr, paint);
break;
}
case 30: {
FuzzPaint(fuzz, &paint, depth);
SkRRect orr, irr;
fuzz->next(&orr);
fuzz->next(&irr);
canvas->drawDRRect(orr, irr, paint);
break;
}
case 31: {
FuzzPaint(fuzz, &paint, depth);
SkRect r;
SkScalar start, sweep;
bool useCenter;
fuzz->next(&r, &start, &sweep, &useCenter);
canvas->drawArc(r, start, sweep, useCenter, paint);
break;
}
case 32: {
SkPath path;
fuzz_path<60>(fuzz, &path);
canvas->drawPath(path, paint);
break;
}
case 33: {
sk_sp<SkImage> img = MakeFuzzImage(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
canvas->drawImage(img.get(), left, top, usePaint ? &paint : nullptr);
break;
}
case 34: {
auto img = MakeFuzzImage(fuzz);
SkRect src, dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
SkCanvas::SrcRectConstraint constraint = make_bool(fuzz)
? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 35: {
auto img = MakeFuzzImage(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
SkCanvas::SrcRectConstraint constraint = make_bool(fuzz)
? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 36: {
bool usePaint;
auto img = MakeFuzzImage(fuzz);
SkRect dst;
fuzz->next(&dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
SkCanvas::SrcRectConstraint constraint = make_bool(fuzz)
? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 37: {
auto img = MakeFuzzImage(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&center, &dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
canvas->drawImageNine(img, center, dst, usePaint ? &paint : nullptr);
break;
}
case 38: {
SkBitmap bitmap = MakeFuzzBitmap(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
canvas->drawBitmap(bitmap, left, top, usePaint ? &paint : nullptr);
break;
}
case 39: {
SkBitmap bitmap = MakeFuzzBitmap(fuzz);
SkRect src, dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
SkCanvas::SrcRectConstraint constraint = make_bool(fuzz)
? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(bitmap, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 40: {
SkBitmap img = MakeFuzzBitmap(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
SkCanvas::SrcRectConstraint constraint = make_bool(fuzz)
? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(img, src, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 41: {
SkBitmap img = MakeFuzzBitmap(fuzz);
SkRect dst;
bool usePaint;
fuzz->next(&dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
SkCanvas::SrcRectConstraint constraint = make_bool(fuzz)
? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawBitmapRect(img, dst, usePaint ? &paint : nullptr, constraint);
break;
}
case 42: {
SkBitmap img = MakeFuzzBitmap(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&center, &dst, &usePaint);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
canvas->drawBitmapNine(img, center, dst, usePaint ? &paint : nullptr);
break;
}
case 43: {
SkBitmap img = MakeFuzzBitmap(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawBitmapLattice(img, lattice, dst, usePaint ? &paint : nullptr);
break;
}
case 44: {
auto img = MakeFuzzImage(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawImageLattice(img.get(), lattice, dst, usePaint ? &paint : nullptr);
break;
}
case 45: {
FuzzPaintText(fuzz, &paint);
SkString str = MakeRandomUtf8(fuzz);
SkScalar x, y;
fuzz->next(&x, &y);
canvas->drawText(str.c_str(), str.size(), x, y, paint);
break;
}
case 46: {
FuzzPaintText(fuzz, &paint);
SkString str = MakeRandomUtf8(fuzz);
int glyphCount = paint.countText(str.c_str(), str.size());
if (glyphCount < 1) {
break;
}
SkAutoTMalloc<SkPoint> pos(glyphCount);
SkAutoTMalloc<SkScalar> widths(glyphCount);
paint.getTextWidths(str.c_str(), str.size(), widths.get());
pos[0] = {0, 0};
for (int i = 1; i < glyphCount; ++i) {
float y;
fuzz->nextRange(&y, -0.5f * paint.getTextSize(),
0.5f * paint.getTextSize());
pos[i] = {pos[i - 1].x() + widths[i - 1], y};
}
canvas->drawPosText(str.c_str(), str.size(), pos.get(), paint);
break;
}
case 47: {
FuzzPaintText(fuzz, &paint);
SkString str = MakeRandomUtf8(fuzz);
int glyphCount = paint.countText(str.c_str(), str.size());
SkAutoTMalloc<SkScalar> widths(glyphCount);
if (glyphCount < 1) {
break;
}
paint.getTextWidths(str.c_str(), str.size(), widths.get());
SkScalar x = widths[0];
for (int i = 0; i < glyphCount; ++i) {
SkTSwap(x, widths[i]);
x += widths[i];
SkScalar offset;
fuzz->nextRange(&offset, -0.125f * paint.getTextSize(),
0.125f * paint.getTextSize());
widths[i] += offset;
}
SkScalar y;
fuzz->next(&y);
canvas->drawPosTextH(str.c_str(), str.size(), widths.get(), y, paint);
break;
}
case 48: {
FuzzPaintText(fuzz, &paint);
SkString str = MakeRandomUtf8(fuzz);
SkPath path;
fuzz_path<20>(fuzz, &path);
SkScalar hOffset, vOffset;
fuzz->next(&hOffset, &vOffset);
canvas->drawTextOnPathHV(str.c_str(), str.size(), path, hOffset, vOffset, paint);
break;
}
case 49: {
SkMatrix matrix;
bool useMatrix = make_bool(fuzz);
if (useMatrix) {
fuzz->next(&matrix);
}
FuzzPaintText(fuzz, &paint);
SkString str = MakeRandomUtf8(fuzz);
SkPath path;
fuzz_path<20>(fuzz, &path);
canvas->drawTextOnPath(str.c_str(), str.size(), path,
useMatrix ? &matrix : nullptr, paint);
break;
}
case 50: {
// canvas->drawTextRSXform(...); // TODO
break;
}
case 51: {
// canvas->drawTextBlob(...); // TODO
break;
}
case 52: {
bool usePaint, useMatrix;
fuzz->next(&usePaint, &useMatrix);
if (usePaint) {
FuzzPaint(fuzz, &paint, depth);
}
if (useMatrix) {
fuzz->next(&matrix);
}
auto pic = make_picture(fuzz, depth);
canvas->drawPicture(pic, useMatrix ? &matrix : nullptr,
usePaint ? &paint : nullptr);
break;
}
case 53: {
FuzzPaint(fuzz, &paint, depth);
SkCanvas::VertexMode vertexMode;
SkBlendMode mode;
uint8_t vm, bm;
fuzz->nextRange(&vm, 0, 3);
fuzz->nextRange(&bm, 0, (int)SkBlendMode::kLastMode);
vertexMode = (SkCanvas::VertexMode)vm;
mode = (SkBlendMode)bm;
constexpr int kMaxCount = 100;
int vertexCount;
SkPoint vertices[kMaxCount];
SkPoint texs[kMaxCount];
SkColor colors[kMaxCount];
uint16_t indices[kMaxCount];
fuzz->nextRange(&vertexCount, 3, kMaxCount);
fuzz->nextN(vertices, vertexCount);
bool useTexs, useColors;
fuzz->next(&useTexs, &useColors);
if (useTexs) {
fuzz->nextN(texs, vertexCount);
}
if (useColors) {
fuzz->nextN(colors, vertexCount);
}
int indexCount = 0;
if (make_bool(fuzz)) {
fuzz->nextRange(&indexCount, 3, kMaxCount);
}
canvas->drawVertices(vertexMode, vertexCount, vertices,
useTexs ? texs : nullptr,
useColors ? colors : nullptr,
mode,
indexCount > 0 ? indices : nullptr,
indexCount,
paint);
break;
}
case 54: {
// canvas->drawVertices(...);
// TODO
break;
}
default:
break;
}
}
}
static sk_sp<SkPicture> make_picture(Fuzz* fuzz, int depth) {
SkScalar w, h;
fuzz->next(&w, &h);
SkPictureRecorder pictureRecorder;
fuzz_canvas(fuzz, pictureRecorder.beginRecording(w, h), depth - 1);
return pictureRecorder.finishRecordingAsPicture();
}
void FuzzCanvas(Fuzz* fuzz, SkCanvas* canvas) {
fuzz_canvas(fuzz, canvas);
}