skia2/tests/SkVMDebugTracePlayerTest.cpp

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/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkM44.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/codegen/SkSLVMCodeGenerator.h"
#include "src/sksl/tracing/SkVMDebugTrace.h"
#include "src/sksl/tracing/SkVMDebugTracePlayer.h"
#include "tests/Test.h"
static sk_sp<SkSL::SkVMDebugTrace> make_trace(skiatest::Reporter* r, SkSL::String src) {
SkSL::ShaderCaps caps;
SkSL::Compiler compiler(&caps);
SkSL::Program::Settings settings;
settings.fOptimize = false;
skvm::Builder b;
std::unique_ptr<SkSL::Program> program = compiler.convertProgram(SkSL::ProgramKind::kGeneric,
src, settings);
REPORTER_ASSERT(r, program);
const SkSL::FunctionDefinition* main = SkSL::Program_GetFunction(*program, "main");
auto debugTrace = sk_make_sp<SkSL::SkVMDebugTrace>();
SkSL::ProgramToSkVM(*program, *main, &b, debugTrace.get(), /*uniforms=*/{});
skvm::Program p = b.done();
REPORTER_ASSERT(r, p.nargs() == 1);
int result;
p.eval(1, &result);
return debugTrace;
}
static std::string make_stack_string(const SkSL::SkVMDebugTrace& trace,
const SkSL::SkVMDebugTracePlayer& player) {
std::vector<int> callStack = player.getCallStack();
std::string text;
const char* separator = "";
for (int frame : callStack) {
text += separator;
separator = " -> ";
if (frame >= 0 && (size_t)frame < trace.fFuncInfo.size()) {
text += trace.fFuncInfo[frame].name;
} else {
text += "???";
}
}
return text;
}
static std::string make_vars_string(
const SkSL::SkVMDebugTrace& trace,
const std::vector<SkSL::SkVMDebugTracePlayer::VariableData>& vars) {
std::string text;
const char* separator = "";
for (const SkSL::SkVMDebugTracePlayer::VariableData& var : vars) {
text += separator;
separator = ", ";
if (var.fSlotIndex < 0 || (size_t)var.fSlotIndex >= trace.fSlotInfo.size()) {
text += "???";
continue;
}
const SkSL::SkVMSlotInfo& slot = trace.fSlotInfo[var.fSlotIndex];
text += slot.name;
text += trace.getSlotComponentSuffix(var.fSlotIndex);
text += " = ";
switch (slot.numberKind) {
default:
text += "???";
break;
case SkSL::Type::NumberKind::kSigned:
text += std::to_string(var.fValue);
break;
case SkSL::Type::NumberKind::kBoolean:
text += var.fValue ? "true" : "false";
break;
case SkSL::Type::NumberKind::kUnsigned: {
uint32_t uintValue;
memcpy(&uintValue, &var.fValue, sizeof(uint32_t));
text += std::to_string(uintValue);
break;
}
case SkSL::Type::NumberKind::kFloat: {
float floatValue;
memcpy(&floatValue, &var.fValue, sizeof(float));
text += std::to_string(floatValue);
break;
}
}
}
return text;
}
static std::string make_local_vars_string(const SkSL::SkVMDebugTrace& trace,
const SkSL::SkVMDebugTracePlayer& player,
int frame = -1) {
if (frame == -1) {
frame = player.getStackDepth() - 1;
}
return make_vars_string(trace, player.getLocalVariables(frame));
}
static std::string make_global_vars_string(const SkSL::SkVMDebugTrace& trace,
const SkSL::SkVMDebugTracePlayer& player) {
return make_vars_string(trace, player.getGlobalVariables());
}
DEF_TEST(SkSLTracePlayerHelloWorld, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
int main() { // Line 2
return 2 + 2; // Line 3
} // Line 4
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
// We have not started tracing yet.
REPORTER_ASSERT(r, player.cursor() == 0);
REPORTER_ASSERT(r, player.getCurrentLine() == -1);
REPORTER_ASSERT(r, !player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCallStack().empty());
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
player.step();
// We should now be inside main.
REPORTER_ASSERT(r, player.cursor() > 0);
REPORTER_ASSERT(r, !player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCurrentLine() == 3);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
REPORTER_ASSERT(r, player.getLocalVariables(0).empty());
player.step();
// We have now completed the trace.
REPORTER_ASSERT(r, player.cursor() > 0);
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCurrentLine() == -1);
REPORTER_ASSERT(r, player.getCallStack().empty());
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 4");
}
DEF_TEST(SkSLTracePlayerReset, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
int main() { // Line 2
return 2 + 2; // Line 3
} // Line 4
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
// We have not started tracing yet.
REPORTER_ASSERT(r, player.cursor() == 0);
REPORTER_ASSERT(r, player.getCurrentLine() == -1);
REPORTER_ASSERT(r, !player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCallStack().empty());
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
player.step();
// We should now be inside main.
REPORTER_ASSERT(r, player.cursor() > 0);
REPORTER_ASSERT(r, player.getCurrentLine() == 3);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
REPORTER_ASSERT(r, player.getLocalVariables(0).empty());
player.reset(trace);
// We should be back to square one.
REPORTER_ASSERT(r, player.cursor() == 0);
REPORTER_ASSERT(r, player.getCurrentLine() == -1);
REPORTER_ASSERT(r, !player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCallStack().empty());
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
}
DEF_TEST(SkSLTracePlayerFunctions, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
int fnB() { // Line 2
return 2 + 2; // Line 3
} // Line 4
int fnA() { // Line 5
return fnB(); // Line 6
} // Line 7
int main() { // Line 8
return fnA(); // Line 9
} // Line 10
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
// We have not started tracing yet.
REPORTER_ASSERT(r, player.cursor() == 0);
REPORTER_ASSERT(r, player.getCurrentLine() == -1);
REPORTER_ASSERT(r, !player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCallStack().empty());
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
player.step();
// We should now be inside main.
REPORTER_ASSERT(r, !player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCurrentLine() == 9);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, player.getGlobalVariables().empty());
REPORTER_ASSERT(r, player.getLocalVariables(0).empty());
player.stepOver();
// We should now have completed execution.
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, player.getCurrentLine() == -1);
REPORTER_ASSERT(r, player.getCallStack().empty());
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 4");
// Watch the stack grow and shrink as single-step.
player.reset(trace);
player.step();
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fnA()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fnA() -> int fnB()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fnA()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "[fnB].result = 4");
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "[fnA].result = 4");
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 4");
}
DEF_TEST(SkSLTracePlayerVariables, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
void func() { // Line 2
int z = 456; // Line 3
return; // Line 4
} // Line 5
int main() { // Line 6
int a = 123; // Line 7
bool b = true; // Line 8
func(); // Line 9
float4 c = float4(0, 0.5, 1, -1); // Line 10
float3x3 d = float3x3(2); // Line 11
return a; // Line 12
} // Line 13
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 7);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 8);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 123");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 9);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 123, b = true");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 3);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> void func()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 4);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> void func()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "z = 456");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 9);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 123, b = true");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 10);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 123, b = true");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 11);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) ==
"a = 123, b = true, c.x = 0.000000, c.y = 0.500000, c.z = 1.000000, "
"c.w = -1.000000");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 12);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) ==
"a = 123, b = true, c.x = 0.000000, c.y = 0.500000, c.z = 1.000000, "
"c.w = -1.000000, d[0][0] = 2.000000, d[0][1] = 0.000000, d[0][2] = 0.000000, "
"d[1][0] = 0.000000, d[1][1] = 2.000000, d[1][2] = 0.000000, "
"d[2][0] = 0.000000, d[2][1] = 0.000000, d[2][2] = 2.000000");
player.step();
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "");
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 123");
}
DEF_TEST(SkSLTracePlayerIfStatement, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
int main() { // Line 2
int val; // Line 3
if (true) { // Line 4
val = 1; // Line 5
} else { // Line 6
val = 2; // Line 7
} // Line 8
if (false) { // Line 9
val = 3; // Line 10
} else { // Line 11
val = 4; // Line 12
} // Line 13
return val; // Line 14
} // Line 15
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 3);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 4);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 0");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 5);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 0");
player.step();
// We skip over the false-branch.
REPORTER_ASSERT(r, player.getCurrentLine() == 9);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 1");
player.step();
// We skip over the true-branch.
REPORTER_ASSERT(r, player.getCurrentLine() == 12);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 1");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 14);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 4");
player.step();
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 4");
}
DEF_TEST(SkSLTracePlayerForLoop, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
int main() { // Line 2
int val = 0; // Line 3
for (int x = 1; x < 3; ++x) { // Line 4
val = x; // Line 5
} // Line 6
return val; // Line 7
} // Line 8
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 3);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 4);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 0");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 5);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 0, x = 1");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 4);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 1, x = 1");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 5);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 1, x = 2");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 4);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 2, x = 2");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 7);
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "val = 2, x = 2");
player.step();
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 2");
}
DEF_TEST(SkSLTracePlayerStepOut, r) {
sk_sp<SkSL::SkVMDebugTrace> trace = make_trace(r,
R"( // Line 1
int fn() { // Line 2
int a = 11; // Line 3
int b = 22; // Line 4
int c = 33; // Line 5
int d = 44; // Line 6
return d; // Line 7
} // Line 8
int main() { // Line 9
return fn(); // Line 10
} // Line 11
)");
SkSL::SkVMDebugTracePlayer player;
player.reset(trace);
player.step();
// We should now be inside main.
REPORTER_ASSERT(r, player.getCurrentLine() == 10);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
player.step();
// We should now be inside fn.
REPORTER_ASSERT(r, player.getCurrentLine() == 3);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fn()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 4);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fn()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 11");
player.step();
REPORTER_ASSERT(r, player.getCurrentLine() == 5);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main() -> int fn()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "a = 11, b = 22");
player.stepOut();
// We should now be back inside main(), right where we left off.
REPORTER_ASSERT(r, player.getCurrentLine() == 10);
REPORTER_ASSERT(r, make_stack_string(*trace, player) == "int main()");
REPORTER_ASSERT(r, make_local_vars_string(*trace, player) == "[fn].result = 44");
player.stepOut();
REPORTER_ASSERT(r, player.traceHasCompleted());
REPORTER_ASSERT(r, make_global_vars_string(*trace, player) == "[main].result = 44");
}