skia2/tests/BulkRectTest.cpp

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/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/gpu/GrDirectContext.h"
#include "src/core/SkBlendModePriv.h"
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrOpsTypes.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/ops/FillRectOp.h"
#include "src/gpu/ops/TextureOp.h"
#include "src/gpu/v1/SurfaceDrawContext_v1.h"
#include "tests/Test.h"
static std::unique_ptr<skgpu::v1::SurfaceDrawContext> new_SDC(GrRecordingContext* rContext) {
return skgpu::v1::SurfaceDrawContext::Make(
rContext, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kExact, {128, 128},
SkSurfaceProps());
}
static sk_sp<GrSurfaceProxy> create_proxy(GrRecordingContext* rContext) {
static constexpr SkISize kDimensions = {128, 128};
const GrBackendFormat format = rContext->priv().caps()->getDefaultBackendFormat(
GrColorType::kRGBA_8888,
GrRenderable::kYes);
return rContext->priv().proxyProvider()->createProxy(
format, kDimensions, GrRenderable::kYes, 1, GrMipmapped::kNo, SkBackingFit::kExact,
SkBudgeted::kNo, GrProtected::kNo, GrInternalSurfaceFlags::kNone);
}
typedef GrQuadAAFlags (*PerQuadAAFunc)(int i);
typedef void (*BulkRectTest)(skiatest::Reporter*,
GrDirectContext*,
PerQuadAAFunc,
GrAAType overallAA,
SkBlendMode,
bool addOneByOne,
bool allUniqueProxies,
int requestedTotNumQuads,
int expectedNumOps);
//-------------------------------------------------------------------------------------------------
static void fillrectop_creation_test(skiatest::Reporter* reporter, GrDirectContext* dContext,
PerQuadAAFunc perQuadAA, GrAAType overallAA,
SkBlendMode blendMode, bool addOneByOne,
bool allUniqueProxies,
int requestedTotNumQuads, int expectedNumOps) {
if (addOneByOne || allUniqueProxies) {
return;
}
std::unique_ptr<skgpu::v1::SurfaceDrawContext> sdc = new_SDC(dContext);
auto quads = new GrQuadSetEntry[requestedTotNumQuads];
for (int i = 0; i < requestedTotNumQuads; ++i) {
quads[i].fRect = SkRect::MakeWH(100.5f, 100.5f); // prevent the int non-AA optimization
quads[i].fColor = SK_PMColor4fWHITE;
quads[i].fLocalMatrix = SkMatrix::I();
quads[i].fAAFlags = perQuadAA(i);
}
GrPaint paint;
paint.setXPFactory(SkBlendMode_AsXPFactory(blendMode));
skgpu::v1::FillRectOp::AddFillRectOps(sdc.get(), nullptr, dContext, std::move(paint), overallAA,
SkMatrix::I(), quads, requestedTotNumQuads);
auto opsTask = sdc->testingOnly_PeekLastOpsTask();
int actualNumOps = opsTask->numOpChains();
int actualTotNumQuads = 0;
for (int i = 0; i < actualNumOps; ++i) {
const GrOp* tmp = opsTask->getChain(i);
REPORTER_ASSERT(reporter, tmp->classID() == skgpu::v1::FillRectOp::ClassID());
REPORTER_ASSERT(reporter, tmp->isChainTail());
actualTotNumQuads += ((GrDrawOp*) tmp)->numQuads();
}
REPORTER_ASSERT(reporter, expectedNumOps == actualNumOps);
REPORTER_ASSERT(reporter, requestedTotNumQuads == actualTotNumQuads);
dContext->flushAndSubmit();
delete[] quads;
}
//-------------------------------------------------------------------------------------------------
static void textureop_creation_test(skiatest::Reporter* reporter, GrDirectContext* dContext,
PerQuadAAFunc perQuadAA, GrAAType overallAA,
SkBlendMode blendMode, bool addOneByOne,
bool allUniqueProxies,
int requestedTotNumQuads, int expectedNumOps) {
std::unique_ptr<skgpu::v1::SurfaceDrawContext> sdc = new_SDC(dContext);
GrSurfaceProxyView proxyViewA, proxyViewB;
if (!allUniqueProxies) {
sk_sp<GrSurfaceProxy> proxyA = create_proxy(dContext);
sk_sp<GrSurfaceProxy> proxyB = create_proxy(dContext);
proxyViewA = GrSurfaceProxyView(std::move(proxyA),
kTopLeft_GrSurfaceOrigin,
skgpu::Swizzle::RGBA());
proxyViewB = GrSurfaceProxyView(std::move(proxyB),
kTopLeft_GrSurfaceOrigin,
skgpu::Swizzle::RGBA());
}
auto set = new GrTextureSetEntry[requestedTotNumQuads];
for (int i = 0; i < requestedTotNumQuads; ++i) {
if (!allUniqueProxies) {
// Alternate between two proxies to prevent op merging if the batch API was forced to
// submit one op at a time (to work, this does require that all fDstRects overlap).
set[i].fProxyView = i % 2 == 0 ? proxyViewA : proxyViewB;
} else {
// Each op gets its own proxy to force chaining only
sk_sp<GrSurfaceProxy> proxyA = create_proxy(dContext);
set[i].fProxyView = GrSurfaceProxyView(std::move(proxyA),
kTopLeft_GrSurfaceOrigin,
skgpu::Swizzle::RGBA());
}
set[i].fSrcAlphaType = kPremul_SkAlphaType;
set[i].fSrcRect = SkRect::MakeWH(100.0f, 100.0f);
set[i].fDstRect = SkRect::MakeWH(100.5f, 100.5f); // prevent the int non-AA optimization
set[i].fDstClipQuad = nullptr;
set[i].fPreViewMatrix = nullptr;
set[i].fColor = {1.f, 1.f, 1.f, 1.f};
set[i].fAAFlags = perQuadAA(i);
}
if (addOneByOne) {
for (int i = 0; i < requestedTotNumQuads; ++i) {
DrawQuad quad;
quad.fDevice = GrQuad::MakeFromRect(set[i].fDstRect, SkMatrix::I());
quad.fLocal = GrQuad(set[i].fSrcRect);
quad.fEdgeFlags = set[i].fAAFlags;
GrOp::Owner op = skgpu::v1::TextureOp::Make(dContext,
set[i].fProxyView,
set[i].fSrcAlphaType,
nullptr,
GrSamplerState::Filter::kNearest,
GrSamplerState::MipmapMode::kNone,
set[i].fColor,
skgpu::v1::TextureOp::Saturate::kYes,
blendMode,
overallAA,
&quad,
nullptr);
sdc->addDrawOp(nullptr, std::move(op));
}
} else {
skgpu::v1::TextureOp::AddTextureSetOps(sdc.get(),
nullptr,
dContext,
set,
requestedTotNumQuads,
requestedTotNumQuads, // We alternate so proxyCnt == cnt
GrSamplerState::Filter::kNearest,
GrSamplerState::MipmapMode::kNone,
skgpu::v1::TextureOp::Saturate::kYes,
blendMode,
overallAA,
SkCanvas::kStrict_SrcRectConstraint,
SkMatrix::I(),
nullptr);
}
auto opsTask = sdc->testingOnly_PeekLastOpsTask();
int actualNumOps = opsTask->numOpChains();
int actualTotNumQuads = 0;
if (blendMode != SkBlendMode::kSrcOver ||
!dContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) {
// In either of these two cases, TextureOp creates one op per quad instead. Since
// each entry alternates proxies but overlaps geometrically, this will prevent the ops
// from being merged back into fewer ops.
expectedNumOps = requestedTotNumQuads;
}
uint32_t expectedOpID = blendMode == SkBlendMode::kSrcOver ? skgpu::v1::TextureOp::ClassID()
: skgpu::v1::FillRectOp::ClassID();
for (int i = 0; i < actualNumOps; ++i) {
const GrOp* tmp = opsTask->getChain(i);
REPORTER_ASSERT(reporter, allUniqueProxies || tmp->isChainTail());
while (tmp) {
REPORTER_ASSERT(reporter, tmp->classID() == expectedOpID);
actualTotNumQuads += ((GrDrawOp*) tmp)->numQuads();
tmp = tmp->nextInChain();
}
}
REPORTER_ASSERT(reporter, expectedNumOps == actualNumOps);
REPORTER_ASSERT(reporter, requestedTotNumQuads == actualTotNumQuads);
dContext->flushAndSubmit();
delete[] set;
}
//-------------------------------------------------------------------------------------------------
static void run_test(GrDirectContext* dContext, skiatest::Reporter* reporter, BulkRectTest test) {
// This is the simple case where there is no AA at all. We expect 2 non-AA clumps of quads.
{
auto noAA = [](int i) -> GrQuadAAFlags {
return GrQuadAAFlags::kNone;
};
static const int kNumExpectedOps = 2;
test(reporter, dContext, noAA, GrAAType::kNone, SkBlendMode::kSrcOver,
false, false, 2*GrResourceProvider::MaxNumNonAAQuads(), kNumExpectedOps);
}
// This is the same as the above case except the overall AA is kCoverage. However, since
// the per-quad AA is still none, all the quads should be downgraded to non-AA.
{
auto noAA = [](int i) -> GrQuadAAFlags {
return GrQuadAAFlags::kNone;
};
static const int kNumExpectedOps = 2;
test(reporter, dContext, noAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
false, false, 2*GrResourceProvider::MaxNumNonAAQuads(), kNumExpectedOps);
}
// This case has an overall AA of kCoverage but the per-quad AA alternates.
// We should end up with several aa-sized clumps
{
auto alternateAA = [](int i) -> GrQuadAAFlags {
return (i % 2) ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
};
int numExpectedOps = 2*GrResourceProvider::MaxNumNonAAQuads() /
GrResourceProvider::MaxNumAAQuads();
test(reporter, dContext, alternateAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
false, false, 2*GrResourceProvider::MaxNumNonAAQuads(), numExpectedOps);
}
// In this case we have a run of MaxNumAAQuads non-AA quads and then AA quads. This
// exercises the case where we have a clump of quads that can't be upgraded to AA bc of
// its size. We expect one clump of non-AA quads followed by one clump of AA quads.
{
auto runOfNonAA = [](int i) -> GrQuadAAFlags {
return (i < GrResourceProvider::MaxNumAAQuads()) ? GrQuadAAFlags::kNone
: GrQuadAAFlags::kAll;
};
static const int kNumExpectedOps = 2;
test(reporter, dContext, runOfNonAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
false, false, 2*GrResourceProvider::MaxNumAAQuads(), kNumExpectedOps);
}
// In this case we use a blend mode other than src-over, which hits the FillRectOp fallback
// code path for TextureOp. We pass in the expected results if batching was successful, to
// that bulk_fill_rect_create_test batches on all modes; bulk_texture_rect_create_test is
// responsible for revising its expectations.
{
auto fixedAA = [](int i) -> GrQuadAAFlags {
return GrQuadAAFlags::kAll;
};
static const int kNumExpectedOps = 2;
test(reporter, dContext, fixedAA, GrAAType::kCoverage, SkBlendMode::kSrcATop,
false, false, 2*GrResourceProvider::MaxNumAAQuads(), kNumExpectedOps);
}
// This repros crbug.com/1108475, where we create 1024 non-AA texture ops w/ one coverage-AA
// texture op in the middle. Because each op has its own texture, all the texture ops
// get chained together so the quad count can exceed the AA maximum.
{
auto onlyOneAA = [](int i) -> GrQuadAAFlags {
return i == 256 ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
};
static const int kNumExpectedOps = 3;
test(reporter, dContext, onlyOneAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
true, true, 1024, kNumExpectedOps);
}
// This repros a problem related to crbug.com/1108475. In this case, the bulk creation
// method had no way to break up the set of texture ops at the AA quad limit.
{
auto onlyOneAA = [](int i) -> GrQuadAAFlags {
return i == 256 ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
};
static const int kNumExpectedOps = 2;
test(reporter, dContext, onlyOneAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
false, true, 1024, kNumExpectedOps);
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BulkFillRectTest, reporter, ctxInfo) {
run_test(ctxInfo.directContext(), reporter, fillrectop_creation_test);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BulkTextureRectTest, reporter, ctxInfo) {
run_test(ctxInfo.directContext(), reporter, textureop_creation_test);
}