skia2/docs/examples/Path_RawIter_next.cpp

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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=944a80c7ff8c04e1fecc4aec4a47ea60
REG_FIDDLE(Path_RawIter_next, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
SkPath path;
path.moveTo(50, 60);
path.quadTo(10, 20, 30, 40);
path.close();
path.lineTo(30, 30);
path.conicTo(1, 2, 3, 4, .5f);
path.cubicTo(-1, -2, -3, -4, -5, -6);
SkPath::RawIter iter(path);
const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" };
const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 };
SkPath::Verb verb;
do {
SkPoint points[4];
verb = iter.next(points);
SkDebugf("k%s_Verb ", verbStr[(int) verb]);
for (int i = 0; i < pointCount[(int) verb]; ++i) {
SkDebugf("{%1.8g, %1.8g}, ", points[i].fX, points[i].fY);
}
if (SkPath::kConic_Verb == verb) {
SkDebugf("weight = %g", iter.conicWeight());
}
SkDebugf("\n");
} while (SkPath::kDone_Verb != verb);
}
} // END FIDDLE