skia2/experimental/svg/model/SkSVGRect.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGRect_DEFINED
#define SkSVGRect_DEFINED
#include "experimental/svg/model/SkSVGShape.h"
#include "experimental/svg/model/SkSVGTypes.h"
class SkRRect;
class SkSVGRect final : public SkSVGShape {
public:
~SkSVGRect() override = default;
static sk_sp<SkSVGRect> Make() { return sk_sp<SkSVGRect>(new SkSVGRect()); }
void setX(const SkSVGLength&);
void setY(const SkSVGLength&);
void setWidth(const SkSVGLength&);
void setHeight(const SkSVGLength&);
void setRx(const SkSVGLength&);
void setRy(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGRect();
SkRRect resolve(const SkSVGLengthContext&) const;
SkSVGLength fX = SkSVGLength(0);
SkSVGLength fY = SkSVGLength(0);
SkSVGLength fWidth = SkSVGLength(0);
SkSVGLength fHeight = SkSVGLength(0);
// The x radius for rounded rects.
SkSVGLength fRx = SkSVGLength(0);
// The y radius for rounded rects.
SkSVGLength fRy = SkSVGLength(0);
using INHERITED = SkSVGShape;
};
#endif // SkSVGRect_DEFINED