skia2/experimental/sktext/editor/Mouse.h

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// Copyright 2021 Google LLC.
#ifndef Mouse_DEFINED
#define Mouse_DEFINED
#include <sstream>
#include "experimental/sktext/editor/Defaults.h"
#include "experimental/sktext/include/Text.h"
#include "experimental/sktext/include/Types.h"
#include "experimental/sktext/src/Paint.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTime.h"
#include "tools/sk_app/Application.h"
#include "tools/sk_app/Window.h"
#include "tools/skui/ModifierKey.h"
namespace skia {
namespace editor {
using namespace skia::text;
class Mouse {
const SkMSec MAX_DBL_TAP_INTERVAL = 300;
const float MAX_DBL_TAP_DISTANCE = 100;
public:
Mouse() : fMouseDown(false), fLastTouchPoint(), fLastTouchTime() { }
void down();
void up();
void clearTouchInfo() {
fLastTouchPoint = SkPoint::Make(0, 0);
fLastTouchTime = 0.0;
}
bool isDown() { return fMouseDown; }
bool isDoubleClick(SkPoint touch);
private:
bool fMouseDown;
SkPoint fLastTouchPoint;
double fLastTouchTime;
};
} // namespace editor
} // namespace skia
#endif // Mouse_DEFINED