skia2/tests/RefCntTest.cpp

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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/private/SkWeakRefCnt.h"
#include "tests/Test.h"
#include <thread>
static void bounce_ref(void* data) {
SkRefCnt* ref = static_cast<SkRefCnt*>(data);
for (int i = 0; i < 100000; ++i) {
ref->ref();
ref->unref();
}
}
static void test_refCnt(skiatest::Reporter* reporter) {
SkRefCnt* ref = new SkRefCnt();
std::thread thing1(bounce_ref, ref);
std::thread thing2(bounce_ref, ref);
thing1.join();
thing2.join();
REPORTER_ASSERT(reporter, ref->unique());
ref->unref();
}
static void bounce_weak_ref(void* data) {
SkWeakRefCnt* ref = static_cast<SkWeakRefCnt*>(data);
for (int i = 0; i < 100000; ++i) {
if (ref->try_ref()) {
ref->unref();
}
}
}
static void bounce_weak_weak_ref(void* data) {
SkWeakRefCnt* ref = static_cast<SkWeakRefCnt*>(data);
for (int i = 0; i < 100000; ++i) {
ref->weak_ref();
ref->weak_unref();
}
}
static void test_weakRefCnt(skiatest::Reporter* reporter) {
SkWeakRefCnt* ref = new SkWeakRefCnt();
std::thread thing1(bounce_ref, ref);
std::thread thing2(bounce_ref, ref);
std::thread thing3(bounce_weak_ref, ref);
std::thread thing4(bounce_weak_weak_ref, ref);
thing1.join();
thing2.join();
thing3.join();
thing4.join();
REPORTER_ASSERT(reporter, ref->unique());
SkDEBUGCODE(REPORTER_ASSERT(reporter, ref->getWeakCnt() == 1));
ref->unref();
}
DEF_TEST(RefCnt, reporter) {
test_refCnt(reporter);
test_weakRefCnt(reporter);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static int gRefCounter;
static int gUnrefCounter;
static int gNewCounter;
static int gDeleteCounter;
#define check(reporter, ref, unref, make, kill) \
REPORTER_ASSERT(reporter, gRefCounter == ref); \
REPORTER_ASSERT(reporter, gUnrefCounter == unref); \
REPORTER_ASSERT(reporter, gNewCounter == make); \
REPORTER_ASSERT(reporter, gDeleteCounter == kill)
class Effect {
public:
Effect() : fRefCnt(1) {
gNewCounter += 1;
}
virtual ~Effect() {}
int fRefCnt;
void ref() {
gRefCounter += 1;
fRefCnt += 1;
}
void unref() {
gUnrefCounter += 1;
SkASSERT(fRefCnt > 0);
if (0 == --fRefCnt) {
gDeleteCounter += 1;
delete this;
}
}
int* method() const { return new int; }
};
static sk_sp<Effect> Create() {
return sk_make_sp<Effect>();
}
class Paint {
public:
sk_sp<Effect> fEffect;
const sk_sp<Effect>& get() const { return fEffect; }
void set(sk_sp<Effect> value) {
fEffect = std::move(value);
}
};
struct EffectImpl : public Effect {
~EffectImpl() override {}
static sk_sp<EffectImpl> Create() {
return sk_sp<EffectImpl>(new EffectImpl);
}
int fValue;
};
static sk_sp<Effect> make_effect() {
auto foo = EffectImpl::Create();
foo->fValue = 42;
turn on -Wreturn-std-move-in-c++11 This CL has a complicated back story, but it's concrete change is simple, just turning the warning on and converting a bunch of return foo; to return std::move(foo); These changes are exclusively in places where RVO and NRVO do not apply, so it should not conflict with warnings like -Wpessimizing-move. Since C++11, when you return a named local and its type doesn't match the declared return type exactly, there's an implicit std::move() wrapped around the value (what I'm making explicit here) so the move constructor gets an opportunity to take precedence over the copy constructor. You can read about this implicit move here under the section "automatic move from local variables and parameters": https://en.cppreference.com/w/cpp/language/return#Notes. This situation comes up for us with smart pointers: a function declares its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a std::unique_ptr<Impl> or sk_sp<Impl>. Those types don't match exactly, so RVO and NRVO don't come into play. They've always been going through move constructors, and that's not changed here, just made explicit. There was apparently once a bug in the C++11 standard and compilers implementing that which made these copy instead of move, and then this sort of code would do a little unnecessary ref/unref dance for sk_sp, and would entirely fail to compile for uncopyable std::unique_ptr. These explicit moves ostensibly will make our code more compatible with those older compilers. That compatibility alone is, I think, a terrible reason to land this CL. Like, actively bad. But... to balance that out, I think the explicit std::move()s here actually help remind us that RVO/NRVO are not in play, and remind us we're going to call the move constructor. So that C++11 standard bug becomes kind of useful for us, in that Clang added this warning to catch it, and its fix improves readability. So really read this all as, "warn about implicit std::move() on return". In the end I think it's just about readability. I don't really hold any hope out that we'll become compatible with those older compilers. Bug: skia:9909 Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-18 19:33:23 +00:00
return std::move(foo);
}
static void reset_counters() {
gRefCounter = 0;
gUnrefCounter = 0;
gNewCounter = 0;
gDeleteCounter = 0;
}
DEF_TEST(sk_sp, reporter) {
reset_counters();
Paint paint;
REPORTER_ASSERT(reporter, paint.fEffect.get() == nullptr);
REPORTER_ASSERT(reporter, !paint.get());
check(reporter, 0, 0, 0, 0);
paint.set(Create());
check(reporter, 0, 0, 1, 0);
REPORTER_ASSERT(reporter, paint.fEffect.get()->fRefCnt == 1);
if (paint.get()) {
REPORTER_ASSERT(reporter, true);
} else {
REPORTER_ASSERT(reporter, false);
}
if (!paint.get()) {
REPORTER_ASSERT(reporter, false);
} else {
REPORTER_ASSERT(reporter, true);
}
paint.set(nullptr);
check(reporter, 0, 1, 1, 1);
if (paint.get()) {
REPORTER_ASSERT(reporter, false);
} else {
REPORTER_ASSERT(reporter, true);
}
if (!paint.get()) {
REPORTER_ASSERT(reporter, true);
} else {
REPORTER_ASSERT(reporter, false);
}
auto e = Create();
REPORTER_ASSERT(reporter, sizeof(e) == sizeof(void*));
check(reporter, 0, 1, 2, 1);
paint.set(e);
check(reporter, 1, 1, 2, 1);
REPORTER_ASSERT(reporter, paint.fEffect.get()->fRefCnt == 2);
Paint paint2;
paint2.set(paint.get());
check(reporter, 2, 1, 2, 1);
REPORTER_ASSERT(reporter, paint.fEffect.get()->fRefCnt == 3);
// Test sk_sp::operator->
delete paint.get()->method();
check(reporter, 2, 1, 2, 1);
// Test sk_sp::operator*
delete (*paint.get()).method();
check(reporter, 2, 1, 2, 1);
paint.set(nullptr);
e = nullptr;
paint2.set(nullptr);
check(reporter, 2, 4, 2, 2);
reset_counters();
{
// Test convertible sk_sp assignment.
check(reporter, 0, 0, 0, 0);
sk_sp<Effect> foo(nullptr);
REPORTER_ASSERT(reporter, !foo);
foo = make_effect();
REPORTER_ASSERT(reporter, foo);
check(reporter, 0, 0, 1, 0);
}
check(reporter, 0, 1, 1, 1);
// Test passing convertible rvalue into funtion.
reset_counters();
paint.set(EffectImpl::Create());
check(reporter, 0, 0, 1, 0);
paint.set(nullptr);
check(reporter, 0, 1, 1, 1);
reset_counters();
auto baz = EffectImpl::Create();
check(reporter, 0, 0, 1, 0);
paint.set(std::move(baz));
check(reporter, 0, 0, 1, 0);
REPORTER_ASSERT(reporter, !baz); // NOLINT(bugprone-use-after-move)
paint.set(nullptr);
check(reporter, 0, 1, 1, 1);
reset_counters();
{
// test comparison operator with convertible type.
sk_sp<EffectImpl> bar1 = EffectImpl::Create();
sk_sp<Effect> bar2(bar1); // convertible copy constructor
check(reporter, 1, 0, 1, 0);
REPORTER_ASSERT(reporter, bar1);
REPORTER_ASSERT(reporter, bar2);
REPORTER_ASSERT(reporter, bar1 == bar2);
REPORTER_ASSERT(reporter, bar2 == bar1);
REPORTER_ASSERT(reporter, !(bar1 != bar2));
REPORTER_ASSERT(reporter, !(bar2 != bar1));
sk_sp<Effect> bar3(nullptr);
bar3 = bar1; // convertible copy assignment
check(reporter, 2, 0, 1, 0);
}
check(reporter, 2, 3, 1, 1);
// test passing convertible copy into funtion.
reset_counters();
baz = EffectImpl::Create();
check(reporter, 0, 0, 1, 0);
paint.set(baz);
check(reporter, 1, 0, 1, 0);
baz = nullptr;
check(reporter, 1, 1, 1, 0);
paint.set(nullptr);
check(reporter, 1, 2, 1, 1);
{
sk_sp<SkRefCnt> empty;
sk_sp<SkRefCnt> notEmpty = sk_make_sp<SkRefCnt>();
REPORTER_ASSERT(reporter, empty == sk_sp<SkRefCnt>());
REPORTER_ASSERT(reporter, notEmpty != empty);
REPORTER_ASSERT(reporter, empty != notEmpty);
REPORTER_ASSERT(reporter, nullptr == empty);
REPORTER_ASSERT(reporter, empty == nullptr);
REPORTER_ASSERT(reporter, empty == empty);
}
{
sk_sp<SkRefCnt> a = sk_make_sp<SkRefCnt>();
sk_sp<SkRefCnt> b = sk_make_sp<SkRefCnt>();
REPORTER_ASSERT(reporter, a != b);
REPORTER_ASSERT(reporter, a == a);
}
// http://wg21.cmeerw.net/lwg/issue998
{
class foo : public SkRefCnt {
public:
foo() : bar(this) {}
void reset() { bar.reset(); }
private:
sk_sp<foo> bar;
};
// The following should properly delete the object and not cause undefined behavior.
// This is an ugly example, but the same issue can arise in more subtle ways.
(new foo)->reset();
}
// https://crrev.com/0d4ef2583a6f19c3e61be04d36eb1a60b133832c
{
struct StructB;
struct StructA : public SkRefCnt {
sk_sp<StructB> b;
};
struct StructB : public SkRefCnt {
sk_sp<StructA> a;
~StructB() override {} // Some clang versions don't emit this implicitly.
};
// Create a reference cycle.
StructA* a = new StructA;
a->b.reset(new StructB);
a->b->a.reset(a);
// Break the cycle by calling reset(). This will cause |a| (and hence, |a.b|)
// to be deleted before the call to reset() returns. This tests that the
// implementation of sk_sp::reset() doesn't access |this| after it
// deletes the underlying pointer. This behaviour is consistent with the
// definition of unique_ptr::reset in C++11.
a->b.reset();
}
}
namespace {
struct FooAbstract : public SkRefCnt {
virtual void f() = 0;
};
struct FooConcrete : public FooAbstract {
void f() override {}
};
} // namespace
static sk_sp<FooAbstract> make_foo() {
// can not cast FooConcrete to FooAbstract.
// can cast FooConcrete* to FooAbstract*.
return sk_make_sp<FooConcrete>();
}
DEF_TEST(sk_make_sp, r) {
auto x = make_foo();
}
// Test that reset() "adopts" ownership from the caller, even if we are given the same ptr twice
//
DEF_TEST(sk_sp_reset, r) {
SkRefCnt* rc = new SkRefCnt;
REPORTER_ASSERT(r, rc->unique());
sk_sp<SkRefCnt> sp;
sp.reset(rc);
// We have transfered our ownership over to sp
REPORTER_ASSERT(r, rc->unique());
rc->ref(); // now "rc" is also an owner
REPORTER_ASSERT(r, !rc->unique());
sp.reset(rc); // this should transfer our ownership over to sp
REPORTER_ASSERT(r, rc->unique());
}
DEF_TEST(sk_sp_ref, r) {
SkRefCnt* rc = new SkRefCnt;
REPORTER_ASSERT(r, rc->unique());
{
sk_sp<SkRefCnt> sp = sk_ref_sp(rc);
REPORTER_ASSERT(r, !rc->unique());
}
REPORTER_ASSERT(r, rc->unique());
rc->unref();
}