skia2/experimental/svg/model/SkSVGShape.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGShape_DEFINED
#define SkSVGShape_DEFINED
#include "SkSVGTransformableNode.h"
class SkSVGLengthContext;
class SkPaint;
class SkSVGShape : public SkSVGTransformableNode {
public:
virtual ~SkSVGShape() = default;
void appendChild(sk_sp<SkSVGNode>) override;
protected:
SkSVGShape(SkSVGTag);
void onRender(const SkSVGRenderContext&) const final;
virtual void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&) const = 0;
private:
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGShape_DEFINED