264 lines
10 KiB
C
264 lines
10 KiB
C
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/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SkImageDecoder_DEFINED
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#define SkImageDecoder_DEFINED
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#include "SkBitmap.h"
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#include "SkRefCnt.h"
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class SkStream;
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/** \class SkImageDecoder
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Base class for decoding compressed images into a SkBitmap
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*/
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class SkImageDecoder {
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public:
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virtual ~SkImageDecoder();
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enum Format {
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kUnknown_Format,
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kBMP_Format,
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kGIF_Format,
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kICO_Format,
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kJPEG_Format,
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kPNG_Format,
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kWBMP_Format,
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kLastKnownFormat = kWBMP_Format
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};
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/** Return the compressed data's format (see Format enum)
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*/
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virtual Format getFormat() const;
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/** Returns true if the decoder should try to dither the resulting image.
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The default setting is true.
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*/
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bool getDitherImage() const { return fDitherImage; }
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/** Set to true if the the decoder should try to dither the resulting image.
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The default setting is true.
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*/
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void setDitherImage(bool dither) { fDitherImage = dither; }
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/** \class Peeker
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Base class for optional callbacks to retrieve meta/chunk data out of
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an image as it is being decoded.
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*/
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class Peeker : public SkRefCnt {
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public:
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/** Return true to continue decoding, or false to indicate an error, which
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will cause the decoder to not return the image.
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*/
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virtual bool peek(const char tag[], const void* data, size_t length) = 0;
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};
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Peeker* getPeeker() const { return fPeeker; }
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Peeker* setPeeker(Peeker*);
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/** \class Peeker
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Base class for optional callbacks to retrieve meta/chunk data out of
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an image as it is being decoded.
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*/
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class Chooser : public SkRefCnt {
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public:
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virtual void begin(int count) {}
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virtual void inspect(int index, SkBitmap::Config config, int width, int height) {}
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/** Return the index of the subimage you want, or -1 to choose none of them.
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*/
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virtual int choose() = 0;
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};
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Chooser* getChooser() const { return fChooser; }
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Chooser* setChooser(Chooser*);
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SkBitmap::Allocator* getAllocator() const { return fAllocator; }
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SkBitmap::Allocator* setAllocator(SkBitmap::Allocator*);
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// sample-size, if set to > 1, tells the decoder to return a smaller than
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// original bitmap, sampling 1 pixel for every size pixels. e.g. if sample
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// size is set to 3, then the returned bitmap will be 1/3 as wide and high,
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// and will contain 1/9 as many pixels as the original.
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// Note: this is a hint, and the codec may choose to ignore this, or only
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// approximate the sample size.
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int getSampleSize() const { return fSampleSize; }
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void setSampleSize(int size);
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/** Reset the sampleSize to its default of 1
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*/
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void resetSampleSize() { this->setSampleSize(1); }
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/** Decoding is synchronous, but for long decodes, a different thread can
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call this method safely. This sets a state that the decoders will
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periodically check, and if they see it changed to cancel, they will
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cancel. This will result in decode() returning false. However, there is
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no guarantee that the decoder will see the state change in time, so
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it is possible that cancelDecode() will be called, but will be ignored
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and decode() will return true (assuming no other problems were
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encountered).
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This state is automatically reset at the beginning of decode().
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*/
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void cancelDecode() {
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// now the subclass must query shouldCancelDecode() to be informed
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// of the request
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fShouldCancelDecode = true;
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}
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/** Passed to the decode method. If kDecodeBounds_Mode is passed, then
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only the bitmap's width/height/config need be set. If kDecodePixels_Mode
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is passed, then the bitmap must have pixels or a pixelRef.
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*/
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enum Mode {
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kDecodeBounds_Mode, //!< only return width/height/config in bitmap
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kDecodePixels_Mode //!< return entire bitmap (including pixels)
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};
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/** Given a stream, decode it into the specified bitmap.
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If the decoder can decompress the image, it calls bitmap.setConfig(),
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and then if the Mode is kDecodePixels_Mode, call allocPixelRef(),
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which will allocated a pixelRef. To access the pixel memory, the codec
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needs to call lockPixels/unlockPixels on the
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bitmap. It can then set the pixels with the decompressed image.
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If the image cannot be decompressed, return false.
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note: document use of Allocator, Peeker and Chooser
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*/
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bool decode(SkStream*, SkBitmap* bitmap, SkBitmap::Config pref, Mode);
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/** Given a stream, this will try to find an appropriate decoder object.
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If none is found, the method returns NULL.
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*/
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static SkImageDecoder* Factory(SkStream*);
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/** Decode the image stored in the specified file, and store the result
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in bitmap. Return true for success or false on failure.
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If pref is kNo_Config, then the decoder is free to choose the most natural
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config given the image data. If pref something other than kNo_Config,
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the decoder will attempt to decode the image into that format, unless
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there is a conflict (e.g. the image has per-pixel alpha and the bitmap's
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config does not support that), in which case the decoder will choose a
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closest match configuration.
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*/
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static bool DecodeFile(const char file[], SkBitmap* bitmap,
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SkBitmap::Config prefConfig, Mode);
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static bool DecodeFile(const char file[], SkBitmap* bitmap)
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{
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return DecodeFile(file, bitmap, SkBitmap::kNo_Config, kDecodePixels_Mode);
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}
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/** Decode the image stored in the specified memory buffer, and store the
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result in bitmap. Return true for success or false on failure.
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If pref is kNo_Config, then the decoder is free to choose the most natural
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config given the image data. If pref something other than kNo_Config,
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the decoder will attempt to decode the image into that format, unless
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there is a conflict (e.g. the image has per-pixel alpha and the bitmap's
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config does not support that), in which case the decoder will choose a
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closest match configuration.
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*/
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static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap,
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SkBitmap::Config prefConfig, Mode);
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static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap)
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{
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return DecodeMemory(buffer, size, bitmap, SkBitmap::kNo_Config,
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kDecodePixels_Mode);
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}
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/** Decode the image stored in the specified SkStream, and store the result
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in bitmap. Return true for success or false on failure.
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If pref is kNo_Config, then the decoder is free to choose the most
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natural config given the image data. If pref something other than
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kNo_Config, the decoder will attempt to decode the image into that
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format, unless there is a conflict (e.g. the image has per-pixel alpha
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and the bitmap's config does not support that), in which case the
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decoder will choose a closest match configuration.
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*/
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static bool DecodeStream(SkStream* stream, SkBitmap* bitmap,
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SkBitmap::Config prefConfig, Mode);
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static bool DecodeStream(SkStream* stream, SkBitmap* bitmap)
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{
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return DecodeStream(stream, bitmap, SkBitmap::kNo_Config,
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kDecodePixels_Mode);
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}
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/** Return the default config for the running device.
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Currently this used as a suggestion to image decoders that need to guess
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what config they should decode into.
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Default is kNo_Config, but this can be changed with SetDeviceConfig()
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*/
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static SkBitmap::Config GetDeviceConfig();
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/** Set the default config for the running device.
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Currently this used as a suggestion to image decoders that need to guess
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what config they should decode into.
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Default is kNo_Config.
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This can be queried with GetDeviceConfig()
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*/
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static void SetDeviceConfig(SkBitmap::Config);
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/** @cond UNIT_TEST */
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SkDEBUGCODE(static void UnitTest();)
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/** @endcond */
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protected:
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// must be overridden in subclasses. This guy is called by decode(...)
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virtual bool onDecode(SkStream*, SkBitmap* bitmap, SkBitmap::Config pref,
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Mode) = 0;
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/** Can be queried from within onDecode, to see if the user (possibly in
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a different thread) has requested the decode to cancel. If this returns
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true, your onDecode() should stop and return false.
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Each subclass needs to decide how often it can query this, to balance
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responsiveness with performance.
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Calling this outside of onDecode() may return undefined values.
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*/
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public:
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bool shouldCancelDecode() const { return fShouldCancelDecode; }
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protected:
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SkImageDecoder();
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// helper function for decoders to handle the (common) case where there is only
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// once choice available in the image file.
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bool chooseFromOneChoice(SkBitmap::Config config, int width, int height) const;
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/* Helper for subclasses. Call this to allocate the pixel memory given the bitmap's
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width/height/rowbytes/config. Returns true on success. This method handles checking
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for an optional Allocator.
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*/
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bool allocPixelRef(SkBitmap*, SkColorTable*) const;
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private:
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Peeker* fPeeker;
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Chooser* fChooser;
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SkBitmap::Allocator* fAllocator;
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int fSampleSize;
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bool fDitherImage;
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mutable bool fShouldCancelDecode;
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// illegal
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SkImageDecoder(const SkImageDecoder&);
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SkImageDecoder& operator=(const SkImageDecoder&);
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};
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#endif
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