skia2/modules/svg/include/SkSVGPath.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGPath_DEFINED
#define SkSVGPath_DEFINED
#include "include/core/SkPath.h"
#include "modules/svg/include/SkSVGShape.h"
class SkSVGPath final : public SkSVGShape {
public:
static sk_sp<SkSVGPath> Make() { return sk_sp<SkSVGPath>(new SkSVGPath()); }
SVG_ATTR(Path, SkPath, SkPath())
protected:
bool parseAndSetAttribute(const char*, const char*) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override;
private:
SkSVGPath();
using INHERITED = SkSVGShape;
};
#endif // SkSVGPath_DEFINED