42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
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/*
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* Copyright 2018 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Fuzz.h"
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#include "FuzzCommon.h"
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#include "SkPolyUtils.h"
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void inline ignoreResult(bool ) {}
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DEF_FUZZ(PolyUtils, fuzz) {
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int count;
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fuzz->nextRange(&count, 0, 512);
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SkAutoSTMalloc<64, SkPoint> polygon(count);
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for (int index = 0; index < count; ++index) {
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fuzz->next(&polygon[index].fX, &polygon[index].fY);
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}
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ignoreResult(SkGetPolygonWinding(polygon, count));
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ignoreResult(SkIsConvexPolygon(polygon, count));
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ignoreResult(SkIsSimplePolygon(polygon, count));
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SkScalar inset;
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fuzz->next(&inset);
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SkTDArray<SkPoint> output;
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ignoreResult(SkInsetConvexPolygon(polygon, count, inset, &output));
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SkScalar offset;
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fuzz->next(&offset);
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ignoreResult(SkOffsetSimplePolygon(polygon, count, offset, &output));
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SkAutoSTMalloc<64, uint16_t> indexMap(count);
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for (int index = 0; index < count; ++index) {
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fuzz->next(&indexMap[index]);
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}
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SkTDArray<uint16_t> outputIndices;
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ignoreResult(SkTriangulateSimplePolygon(polygon, indexMap, count, &outputIndices));
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}
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