2016-07-01 15:22:01 +00:00
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkSLCompiler.h"
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#include <fstream>
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#include <streambuf>
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#include "SkSLIRGenerator.h"
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#include "SkSLParser.h"
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#include "SkSLSPIRVCodeGenerator.h"
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#include "ir/SkSLExpression.h"
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#include "ir/SkSLIntLiteral.h"
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#include "ir/SkSLSymbolTable.h"
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#include "ir/SkSLVarDeclaration.h"
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#include "SkMutex.h"
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#define STRINGIFY(x) #x
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// include the built-in shader symbols as static strings
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static std::string SKSL_INCLUDE =
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#include "sksl.include"
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;
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static std::string SKSL_VERT_INCLUDE =
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#include "sksl_vert.include"
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;
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static std::string SKSL_FRAG_INCLUDE =
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#include "sksl_frag.include"
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;
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namespace SkSL {
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Compiler::Compiler()
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: fErrorCount(0) {
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auto types = std::shared_ptr<SymbolTable>(new SymbolTable(*this));
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auto symbols = std::shared_ptr<SymbolTable>(new SymbolTable(types, *this));
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fIRGenerator = new IRGenerator(&fContext, symbols, *this);
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fTypes = types;
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#define ADD_TYPE(t) types->addWithoutOwnership(fContext.f ## t ## _Type->fName, \
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fContext.f ## t ## _Type.get())
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ADD_TYPE(Void);
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ADD_TYPE(Float);
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ADD_TYPE(Vec2);
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ADD_TYPE(Vec3);
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ADD_TYPE(Vec4);
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ADD_TYPE(Double);
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ADD_TYPE(DVec2);
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ADD_TYPE(DVec3);
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ADD_TYPE(DVec4);
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ADD_TYPE(Int);
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ADD_TYPE(IVec2);
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ADD_TYPE(IVec3);
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ADD_TYPE(IVec4);
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ADD_TYPE(UInt);
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ADD_TYPE(UVec2);
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ADD_TYPE(UVec3);
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ADD_TYPE(UVec4);
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ADD_TYPE(Bool);
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ADD_TYPE(BVec2);
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ADD_TYPE(BVec3);
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ADD_TYPE(BVec4);
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ADD_TYPE(Mat2x2);
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types->addWithoutOwnership("mat2x2", fContext.fMat2x2_Type.get());
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ADD_TYPE(Mat2x3);
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ADD_TYPE(Mat2x4);
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ADD_TYPE(Mat3x2);
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ADD_TYPE(Mat3x3);
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types->addWithoutOwnership("mat3x3", fContext.fMat3x3_Type.get());
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ADD_TYPE(Mat3x4);
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ADD_TYPE(Mat4x2);
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ADD_TYPE(Mat4x3);
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ADD_TYPE(Mat4x4);
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types->addWithoutOwnership("mat4x4", fContext.fMat4x4_Type.get());
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ADD_TYPE(GenType);
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ADD_TYPE(GenDType);
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ADD_TYPE(GenIType);
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ADD_TYPE(GenUType);
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ADD_TYPE(GenBType);
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ADD_TYPE(Mat);
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ADD_TYPE(Vec);
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ADD_TYPE(GVec);
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ADD_TYPE(GVec2);
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ADD_TYPE(GVec3);
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ADD_TYPE(GVec4);
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ADD_TYPE(DVec);
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ADD_TYPE(IVec);
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ADD_TYPE(UVec);
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ADD_TYPE(BVec);
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ADD_TYPE(Sampler1D);
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ADD_TYPE(Sampler2D);
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ADD_TYPE(Sampler3D);
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ADD_TYPE(SamplerCube);
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ADD_TYPE(Sampler2DRect);
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ADD_TYPE(Sampler1DArray);
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ADD_TYPE(Sampler2DArray);
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ADD_TYPE(SamplerCubeArray);
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ADD_TYPE(SamplerBuffer);
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ADD_TYPE(Sampler2DMS);
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ADD_TYPE(Sampler2DMSArray);
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ADD_TYPE(GSampler1D);
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ADD_TYPE(GSampler2D);
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ADD_TYPE(GSampler3D);
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ADD_TYPE(GSamplerCube);
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ADD_TYPE(GSampler2DRect);
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ADD_TYPE(GSampler1DArray);
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ADD_TYPE(GSampler2DArray);
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ADD_TYPE(GSamplerCubeArray);
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ADD_TYPE(GSamplerBuffer);
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ADD_TYPE(GSampler2DMS);
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ADD_TYPE(GSampler2DMSArray);
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ADD_TYPE(Sampler1DShadow);
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ADD_TYPE(Sampler2DShadow);
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ADD_TYPE(SamplerCubeShadow);
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ADD_TYPE(Sampler2DRectShadow);
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ADD_TYPE(Sampler1DArrayShadow);
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ADD_TYPE(Sampler2DArrayShadow);
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ADD_TYPE(SamplerCubeArrayShadow);
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ADD_TYPE(GSampler2DArrayShadow);
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ADD_TYPE(GSamplerCubeArrayShadow);
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std::vector<std::unique_ptr<ProgramElement>> ignored;
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this->internalConvertProgram(SKSL_INCLUDE, &ignored);
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ASSERT(!fErrorCount);
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}
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Compiler::~Compiler() {
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delete fIRGenerator;
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}
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void Compiler::internalConvertProgram(std::string text,
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std::vector<std::unique_ptr<ProgramElement>>* result) {
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Parser parser(text, *fTypes, *this);
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std::vector<std::unique_ptr<ASTDeclaration>> parsed = parser.file();
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if (fErrorCount) {
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return;
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}
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for (size_t i = 0; i < parsed.size(); i++) {
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ASTDeclaration& decl = *parsed[i];
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switch (decl.fKind) {
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case ASTDeclaration::kVar_Kind: {
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std::unique_ptr<VarDeclaration> s = fIRGenerator->convertVarDeclaration(
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(ASTVarDeclaration&) decl,
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Variable::kGlobal_Storage);
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if (s) {
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result->push_back(std::move(s));
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}
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break;
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}
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case ASTDeclaration::kFunction_Kind: {
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std::unique_ptr<FunctionDefinition> f = fIRGenerator->convertFunction(
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(ASTFunction&) decl);
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if (f) {
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result->push_back(std::move(f));
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}
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break;
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}
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case ASTDeclaration::kInterfaceBlock_Kind: {
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std::unique_ptr<InterfaceBlock> i = fIRGenerator->convertInterfaceBlock(
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(ASTInterfaceBlock&) decl);
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if (i) {
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result->push_back(std::move(i));
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}
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break;
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}
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case ASTDeclaration::kExtension_Kind: {
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std::unique_ptr<Extension> e = fIRGenerator->convertExtension((ASTExtension&) decl);
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if (e) {
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result->push_back(std::move(e));
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}
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break;
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}
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default:
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ABORT("unsupported declaration: %s\n", decl.description().c_str());
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}
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}
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}
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std::unique_ptr<Program> Compiler::convertProgram(Program::Kind kind, std::string text) {
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fErrorText = "";
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fErrorCount = 0;
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fIRGenerator->pushSymbolTable();
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std::vector<std::unique_ptr<ProgramElement>> elements;
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switch (kind) {
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case Program::kVertex_Kind:
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this->internalConvertProgram(SKSL_VERT_INCLUDE, &elements);
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break;
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case Program::kFragment_Kind:
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this->internalConvertProgram(SKSL_FRAG_INCLUDE, &elements);
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break;
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}
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this->internalConvertProgram(text, &elements);
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auto result = std::unique_ptr<Program>(new Program(kind, std::move(elements),
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fIRGenerator->fSymbolTable));;
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fIRGenerator->popSymbolTable();
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this->writeErrorCount();
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return result;
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}
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void Compiler::error(Position position, std::string msg) {
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fErrorCount++;
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fErrorText += "error: " + position.description() + ": " + msg.c_str() + "\n";
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}
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std::string Compiler::errorText() {
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std::string result = fErrorText;
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return result;
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}
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void Compiler::writeErrorCount() {
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if (fErrorCount) {
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fErrorText += to_string(fErrorCount) + " error";
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if (fErrorCount > 1) {
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fErrorText += "s";
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}
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fErrorText += "\n";
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}
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}
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bool Compiler::toSPIRV(Program::Kind kind, const std::string& text, std::ostream& out) {
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auto program = this->convertProgram(kind, text);
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if (fErrorCount == 0) {
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SkSL::SPIRVCodeGenerator cg(&fContext);
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cg.generateCode(*program.get(), out);
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ASSERT(!out.rdstate());
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}
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return fErrorCount == 0;
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}
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bool Compiler::toSPIRV(Program::Kind kind, const std::string& text, std::string* out) {
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std::stringstream buffer;
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bool result = this->toSPIRV(kind, text, buffer);
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if (result) {
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*out = buffer.str();
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}
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return result;
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}
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bool Compiler::toGLSL(Program::Kind kind, const std::string& text, GLCaps caps,
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std::ostream& out) {
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auto program = this->convertProgram(kind, text);
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if (fErrorCount == 0) {
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SkSL::GLSLCodeGenerator cg(&fContext, caps);
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cg.generateCode(*program.get(), out);
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ASSERT(!out.rdstate());
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}
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return fErrorCount == 0;
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}
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bool Compiler::toGLSL(Program::Kind kind, const std::string& text, GLCaps caps,
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std::string* out) {
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std::stringstream buffer;
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bool result = this->toGLSL(kind, text, caps, buffer);
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if (result) {
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*out = buffer.str();
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}
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return result;
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}
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2016-07-01 15:22:01 +00:00
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} // namespace
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