2017-10-09 18:43:00 +00:00
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#External
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SkXXX
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bmh_SkXXX
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CL
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Go
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Visual_Studio
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2017-12-14 13:28:46 +00:00
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Completed InProgress
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2017-10-09 18:43:00 +00:00
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##
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#Topic Bookmaker
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How to use the Bookmaker utility.
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Install
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#A Go # https://golang.org/doc/install ##
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if needed.
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Get the fiddle command line interface tool.
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By default this will appear in your home directory.
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#Code
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$ go get go.skia.org/infra/fiddle/go/fiddlecli
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##
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Build Bookmaker.
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#Code
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$ ninja -C out/dir bookmaker
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##
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Generate an starter Bookmaker file from an existing include.
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#Code
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$ ./out/dir/bookmaker -i include/core/SkXXX.h -t docs
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##
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If a method or function has an unnamed parameter, bookmaker generates an error:
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#Code
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###$
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C:/puregit/include/core/SkPixmap.h(208): error: #Method missing param name
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bool erase(const SkColor4f&, const SkIRect* subset = nullptr) const
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^
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$$$#
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##
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All parameters require names to allow markdown and doxygen documents to refer to
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them. After naming all parameters, check in the include before continuing.
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A successful run generates
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#Code
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docs/SkXXX_Reference.bmh
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##
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.
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Next, use your favorite editor to fill out
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#Code
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docs/SkXXX_Reference.bmh
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##
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.
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#Subtopic Style
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Documentation consists of cross references, descriptions, and examples.
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All structs, classes, enums, their members and methods, functions, and so on,
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require descriptions. Most also require examples.
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All methods and functions should include examples if practical.
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2017-12-12 16:22:38 +00:00
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It's difficult to think of a meaningful example for class destructors.
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In cases like these, change the placeholder:
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###$
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$Code
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#Example
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$$
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to:
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$Code
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#NoExample
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$$
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$$$#
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2017-10-09 18:43:00 +00:00
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Descriptions start with an active verb. Descriptions are complete, punctuated
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sentences unless they describe parameters or return values. Parameters and
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returned values are described by phrases that start lower case and do not
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include trailing punctuation.
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Descriptions are not self-referential; they do not include the thing they
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describe. Descriptions may contain upper case or camel case references to
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definitions but otherwise should be free of jargon.
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2017-10-09 18:43:00 +00:00
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Descriptions may contain code and formulas, each bracketed by markup.
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Similar items may be grouped into topics. Topics may include subtopics.
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Each document begins with one or more indices that include the contents of
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that file. A class reference includes an index listing contained topics,
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a separate listing for constructors, one for methods, and so on.
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Class methods contain a description, any parameters, any return value,
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an example, and any cross references.
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Each method must contain either one or more examples or markup indicating
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that there is no example.
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2017-12-12 16:22:38 +00:00
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After editing is complete, searching for "incomplete" should fail,
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assuming "incomplete" is not the perfect word to use in a description or
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example!
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2017-10-09 18:43:00 +00:00
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##
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Generate fiddle.json from all examples, including the ones you just wrote.
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Error checking is syntatic: starting keywords are closed, keywords have the
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correct parents.
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If you run Bookmaker inside Visual_Studio, you can click on errors and it
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will take you to the source line in question.
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#Code
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$ ./out/dir/bookmaker -e fiddle.json -b docs
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##
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Once complete, run fiddlecli to generate the example hashes.
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Errors are contained by the output but aren't reported yet.
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#Code
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$ $GOPATH/bin/fiddlecli --input fiddle.json --output fiddleout.json
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##
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Generate bmh_SkXXX.md from SkXXX.bmh and fiddleout.json.
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Error checking includes: undefined references, fiddle compiler errors,
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missing or mismatched printf output.
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Again, you can click on any errors inside Visual_Studio.
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#Code
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$ ./out/dir/bookmaker -r site/user/api -b docs -f fiddleout.json
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##
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The original include may have changed since you started creating the markdown.
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Check to see if it is up to date.
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This reports if a method no longer exists or its parameters have changed.
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#Code
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$ ./out/dir/bookmaker -x -b docs/SkXXX.bmh -i include/core/SkXXX.h
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##
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Generate an updated include header. Run:
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#Code
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$ ./out/dir/bookmaker -p -b docs -i include/core/SkXXX.h
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##
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to write the updated SkXXX.h to the current directory.
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2017-12-12 16:22:38 +00:00
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Once adding the file is complete, add the file to status.json in the
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Completed section. You may add it to the InProgress section during
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development, or leave status.json unchanged.
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If the new file has been added to status.json, you can run
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any of the above commands with -a docs/status.json in place of
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-b docs or -i includes.
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Complete rebuilding of all bookmaker output looks like:
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#Code
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./out/skia/bookmaker.exe -a docs/status.json -e fiddle.json
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~/go/bin/fiddlecli.exe --input fiddle.json --output fiddleout.json
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./out/skia/bookmaker.exe -a docs/status.json -f fiddleout.json -r site/user/api -c
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./out/skia/bookmaker.exe -a docs/status.json -x
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./out/skia/bookmaker.exe -a docs/status.json -p
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##
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2017-10-09 18:43:00 +00:00
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#Subtopic Bugs
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Bookmaker bugs are tracked
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#A here # bug.skia.org/6898 ##
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##
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#Topic Bookmaker ##
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