skia2/docs/examples/skpaint_perlin.cpp

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// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_perlin, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
canvas->clear(SK_ColorWHITE);
SkPaint paint;
paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(0.05f, 0.05f, 4, 0.0f, nullptr));
canvas->drawPaint(paint);
}
} // END FIDDLE